Searched refs:GenQ (Results 1 – 5 of 5) sorted by relevance
114 dst->Texture.FixedFuncUnit[u].GenQ = src->Texture.FixedFuncUnit[u].GenQ; in _mesa_copy_texture_state()644 texUnit->_GenFlags |= texUnit->GenQ._ModeBit; in update_texgen()1080 texUnit->GenQ.Mode = GL_EYE_LINEAR; in _mesa_init_texture()1084 texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR; in _mesa_init_texture()
71 return &texUnit->GenQ; in get_texgen()
377 switch (texUnit->GenQ.Mode) { in compute_texgen()
1261 struct gl_texgen GenQ; member
275 texUnit->GenQ.Mode ); in make_state_key()