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Searched refs:GenQ (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtexstate.c114 dst->Texture.FixedFuncUnit[u].GenQ = src->Texture.FixedFuncUnit[u].GenQ; in _mesa_copy_texture_state()
644 texUnit->_GenFlags |= texUnit->GenQ._ModeBit; in update_texgen()
1080 texUnit->GenQ.Mode = GL_EYE_LINEAR; in _mesa_init_texture()
1084 texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR; in _mesa_init_texture()
Dtexgen.c71 return &texUnit->GenQ; in get_texgen()
Drastpos.c377 switch (texUnit->GenQ.Mode) { in compute_texgen()
Dmtypes.h1261 struct gl_texgen GenQ; member
Dffvertex_prog.c275 texUnit->GenQ.Mode ); in make_state_key()