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Searched refs:GenS (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtexstate.c111 dst->Texture.FixedFuncUnit[u].GenS = src->Texture.FixedFuncUnit[u].GenS; in _mesa_copy_texture_state()
635 texUnit->_GenFlags |= texUnit->GenS._ModeBit; in update_texgen()
1077 texUnit->GenS.Mode = GL_EYE_LINEAR; in _mesa_init_texture()
1081 texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR; in _mesa_init_texture()
Dtexgen.c60 ? &texUnit->GenS : NULL; in get_texgen()
65 return &texUnit->GenS; in get_texgen()
Dcontext.c1070 texUnit->GenS.Mode = GL_REFLECTION_MAP_NV; in _mesa_initialize_context()
1073 texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV; in _mesa_initialize_context()
Drastpos.c311 switch (texUnit->GenS.Mode) { in compute_texgen()
Dmtypes.h1258 struct gl_texgen GenS; member
Dffvertex_prog.c266 texUnit->GenS.Mode ); in make_state_key()