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Searched refs:Get2DTextureType (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_utils.h495 gl::TextureType Get2DTextureType(uint32_t layerCount, GLint samples);
Dvk_utils.cpp774 gl::TextureType Get2DTextureType(uint32_t layerCount, GLint samples) in Get2DTextureType() function
Dvk_helpers.cpp8129 fetchType = Get2DTextureType(layerCount, image.getSamples()); in initReadViewsImpl()
8193 fetchType = Get2DTextureType(layerCount, image.getSamples()); in initSRGBReadViewsImpl()
8285 gl::TextureType viewType = Get2DTextureType(1, image.getSamples()); in getLevelLayerStorageImageView()
8321 gl::TextureType viewType = Get2DTextureType(layerCount, image.getSamples()); in getLevelDrawImageView()
8356 gl::TextureType viewType = Get2DTextureType(1, image.getSamples()); in getLevelLayerDrawImageView()
DUtilsVk.cpp2149 const gl::TextureType destViewType = vk::Get2DTextureType(1, dst->getSamples()); in clearImage()
3246 gl::TextureType textureType = vk::Get2DTextureType(depthStencilSrc->getLayerCount(), 1); in unresolve()
DFramebufferVk.cpp1277 gl::TextureType textureType = vk::Get2DTextureType(depthStencilImage->getLayerCount(), in blit()
DTextureVk.cpp1204 gl::TextureType stagingTextureType = vk::Get2DTextureType(layerCount, samples); in copySubImageImplWithDraw()