Searched refs:GetActiveShaderVariables (Results 1 – 1 of 1) sorted by relevance
33 std::vector<VarT> GetActiveShaderVariables(const std::vector<VarT> *variableList) in GetActiveShaderVariables() function484 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()524 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()531 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()536 GetActiveShaderVariables(sh::GetOutputVariables(compilerHandle)); in resolveCompile()