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Searched refs:GetCurrentThread (Results 1 – 25 of 42) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_egl_autogen.cpp36 Thread *thread = egl::GetCurrentThread(); in EGL_ChooseConfig()
56 Thread *thread = egl::GetCurrentThread(); in EGL_CopyBuffers()
78 Thread *thread = egl::GetCurrentThread(); in EGL_CreateContext()
101 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePbufferSurface()
124 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePixmapSurface()
147 Thread *thread = egl::GetCurrentThread(); in EGL_CreateWindowSurface()
165 Thread *thread = egl::GetCurrentThread(); in EGL_DestroyContext()
182 Thread *thread = egl::GetCurrentThread(); in EGL_DestroySurface()
204 Thread *thread = egl::GetCurrentThread(); in EGL_GetConfigAttrib()
226 Thread *thread = egl::GetCurrentThread(); in EGL_GetConfigs()
[all …]
Dentry_points_egl_ext_autogen.cpp32 Thread *thread = egl::GetCurrentThread(); in EGL_SetBlobCacheFuncsANDROID()
49 Thread *thread = egl::GetCurrentThread(); in EGL_CreateNativeClientBufferANDROID()
69 Thread *thread = egl::GetCurrentThread(); in EGL_GetCompositorTimingSupportedANDROID()
94 Thread *thread = egl::GetCurrentThread(); in EGL_GetCompositorTimingANDROID()
115 Thread *thread = egl::GetCurrentThread(); in EGL_GetNextFrameIdANDROID()
135 Thread *thread = egl::GetCurrentThread(); in EGL_GetFrameTimestampSupportedANDROID()
162 Thread *thread = egl::GetCurrentThread(); in EGL_GetFrameTimestampsANDROID()
180 Thread *thread = egl::GetCurrentThread(); in EGL_GetNativeClientBufferANDROID()
194 Thread *thread = egl::GetCurrentThread(); in EGL_DupNativeFenceFDANDROID()
215 Thread *thread = egl::GetCurrentThread(); in EGL_PresentationTimeANDROID()
[all …]
Dglobal_state.h106 Thread *GetCurrentThread();
Dglobal_state.cpp152 ANGLE_NO_SANITIZE_MEMORY ANGLE_NO_SANITIZE_THREAD Thread *GetCurrentThread() in GetCurrentThread() function
/third_party/skia/third_party/externals/angle2/util/windows/win32/
Dtest_utils_win32.cpp82 sw.ShowCallstack(GetCurrentThread(), c); in PrintBacktrace()
126 if (::SetThreadAffinityMask(::GetCurrentThread(), 1) == 0) in StabilizeCPUForBenchmarking()
134 if (::SetThreadPriority(::GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) == FALSE) in StabilizeCPUForBenchmarking()
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_wgl.cpp109 Thread *thread = egl::GetCurrentThread(); in wglSwapBuffers()
125 Thread *thread = egl::GetCurrentThread(); in wglCreateContext()
227 egl::Thread *thread = egl::GetCurrentThread(); in wglGetProcAddress()
244 Thread *thread = egl::GetCurrentThread(); in wglMakeCurrent()
/third_party/node/deps/v8/src/base/platform/
Dtime.cc792 return ThreadTicks::GetForThread(::GetCurrentThread()); in Now()
851 int previous_priority = ::GetThreadPriority(::GetCurrentThread()); in TSCTicksPerSecond()
852 ::SetThreadPriority(::GetCurrentThread(), THREAD_PRIORITY_HIGHEST); in TSCTicksPerSecond()
865 ::SetThreadPriority(::GetCurrentThread(), previous_priority); in TSCTicksPerSecond()
/third_party/mesa3d/src/util/
Du_thread.h230 return util_set_thread_affinity(GetCurrentThread(), mask, old_mask, in util_set_current_thread_affinity()
269 return util_thread_get_time_nano(GetCurrentThread()); in util_current_thread_get_time_nano()
/third_party/mesa3d/src/c11/impl/
Dthreads_win32.c358 GetCurrentThread(), // source (pseudo) handle
366 hCurrentThread = GetCurrentThread();
/third_party/lzma/CPP/7zip/Compress/
DLzmaEncoder.cpp322 if (!oldStat.Get(GetCurrentThread(), NULL)) in Z7_COM7F_IMF()
345 printf("Main: "); PrintStat(GetCurrentThread(), totalTime, &oldStat); in Z7_COM7F_IMF()
/third_party/node/deps/v8/tools/v8windbg/base/
Dutilities.h76 HRESULT GetCurrentThread(WRL::ComPtr<IDebugHostContext>& sp_host_context,
Dutilities.cc234 HRESULT GetCurrentThread(WRL::ComPtr<IDebugHostContext>& sp_host_context, in GetCurrentThread() function
/third_party/node/deps/v8/tools/v8windbg/src/
Dcur-isolate.cc35 RETURN_IF_FAIL(GetCurrentThread(sp_host_context, &sp_curr_thread)); in GetCurrentIsolate()
Djs-stack.cc15 RETURN_IF_FAIL(GetCurrentThread(sp_host_context, &sp_curr_thread)); in GetJSStackFrames()
/third_party/node/deps/uvwasi/src/
Dclocks.c138 UVWASI__WIN_TIME_AND_RETURN(GetCurrentThread(), GetThreadTimes, *time); in uvwasi__clock_gettime_thread_cputime()
/third_party/skia/third_party/externals/angle2/util/windows/third_party/StackWalker/src/
DStackWalker.h117 HANDLE hThread = GetCurrentThread(),
/third_party/pulseaudio/src/pulsecore/
Dthread-win32.c223 DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), in pa_tls_set()
/third_party/benchmark/src/
Dtimers.cc153 HANDLE this_thread = GetCurrentThread(); in ThreadCPUUsage()
/third_party/node/deps/v8/src/base/debug/
Dstack_trace_win.cc219 while (StackWalk64(machine_type, GetCurrentProcess(), GetCurrentThread(), in InitTrace()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/Windows/
DThreading.inc118 return SetThreadPriority(GetCurrentThread(),
/third_party/vulkan-loader/tests/framework/shim/
Dwindows_shim.cpp456 DetourUpdateThread(GetCurrentThread()); in DetourFunctions()
486 DetourUpdateThread(GetCurrentThread()); in DetachFunctions()
/third_party/node/deps/uv/src/win/
Dthread.c191 if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), in uv_thread_self()
/third_party/pulseaudio/src/pulse/
Dutil.c513 if (SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL)) { in pa_thread_make_realtime()
/third_party/libuv/src/win/
Dthread.c191 if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), in uv_thread_self()
/third_party/glfw/deps/
Dtinycthread.c396 return GetCurrentThread(); in thrd_current()

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