/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_egl_autogen.cpp | 36 Thread *thread = egl::GetCurrentThread(); in EGL_ChooseConfig() 56 Thread *thread = egl::GetCurrentThread(); in EGL_CopyBuffers() 78 Thread *thread = egl::GetCurrentThread(); in EGL_CreateContext() 101 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePbufferSurface() 124 Thread *thread = egl::GetCurrentThread(); in EGL_CreatePixmapSurface() 147 Thread *thread = egl::GetCurrentThread(); in EGL_CreateWindowSurface() 165 Thread *thread = egl::GetCurrentThread(); in EGL_DestroyContext() 182 Thread *thread = egl::GetCurrentThread(); in EGL_DestroySurface() 204 Thread *thread = egl::GetCurrentThread(); in EGL_GetConfigAttrib() 226 Thread *thread = egl::GetCurrentThread(); in EGL_GetConfigs() [all …]
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D | entry_points_egl_ext_autogen.cpp | 32 Thread *thread = egl::GetCurrentThread(); in EGL_SetBlobCacheFuncsANDROID() 49 Thread *thread = egl::GetCurrentThread(); in EGL_CreateNativeClientBufferANDROID() 69 Thread *thread = egl::GetCurrentThread(); in EGL_GetCompositorTimingSupportedANDROID() 94 Thread *thread = egl::GetCurrentThread(); in EGL_GetCompositorTimingANDROID() 115 Thread *thread = egl::GetCurrentThread(); in EGL_GetNextFrameIdANDROID() 135 Thread *thread = egl::GetCurrentThread(); in EGL_GetFrameTimestampSupportedANDROID() 162 Thread *thread = egl::GetCurrentThread(); in EGL_GetFrameTimestampsANDROID() 180 Thread *thread = egl::GetCurrentThread(); in EGL_GetNativeClientBufferANDROID() 194 Thread *thread = egl::GetCurrentThread(); in EGL_DupNativeFenceFDANDROID() 215 Thread *thread = egl::GetCurrentThread(); in EGL_PresentationTimeANDROID() [all …]
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D | global_state.h | 106 Thread *GetCurrentThread();
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D | global_state.cpp | 152 ANGLE_NO_SANITIZE_MEMORY ANGLE_NO_SANITIZE_THREAD Thread *GetCurrentThread() in GetCurrentThread() function
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/third_party/skia/third_party/externals/angle2/util/windows/win32/ |
D | test_utils_win32.cpp | 82 sw.ShowCallstack(GetCurrentThread(), c); in PrintBacktrace() 126 if (::SetThreadAffinityMask(::GetCurrentThread(), 1) == 0) in StabilizeCPUForBenchmarking() 134 if (::SetThreadPriority(::GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) == FALSE) in StabilizeCPUForBenchmarking()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_wgl.cpp | 109 Thread *thread = egl::GetCurrentThread(); in wglSwapBuffers() 125 Thread *thread = egl::GetCurrentThread(); in wglCreateContext() 227 egl::Thread *thread = egl::GetCurrentThread(); in wglGetProcAddress() 244 Thread *thread = egl::GetCurrentThread(); in wglMakeCurrent()
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/third_party/node/deps/v8/src/base/platform/ |
D | time.cc | 792 return ThreadTicks::GetForThread(::GetCurrentThread()); in Now() 851 int previous_priority = ::GetThreadPriority(::GetCurrentThread()); in TSCTicksPerSecond() 852 ::SetThreadPriority(::GetCurrentThread(), THREAD_PRIORITY_HIGHEST); in TSCTicksPerSecond() 865 ::SetThreadPriority(::GetCurrentThread(), previous_priority); in TSCTicksPerSecond()
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/third_party/mesa3d/src/util/ |
D | u_thread.h | 230 return util_set_thread_affinity(GetCurrentThread(), mask, old_mask, in util_set_current_thread_affinity() 269 return util_thread_get_time_nano(GetCurrentThread()); in util_current_thread_get_time_nano()
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/third_party/mesa3d/src/c11/impl/ |
D | threads_win32.c | 358 GetCurrentThread(), // source (pseudo) handle 366 hCurrentThread = GetCurrentThread();
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/third_party/lzma/CPP/7zip/Compress/ |
D | LzmaEncoder.cpp | 322 if (!oldStat.Get(GetCurrentThread(), NULL)) in Z7_COM7F_IMF() 345 printf("Main: "); PrintStat(GetCurrentThread(), totalTime, &oldStat); in Z7_COM7F_IMF()
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/third_party/node/deps/v8/tools/v8windbg/base/ |
D | utilities.h | 76 HRESULT GetCurrentThread(WRL::ComPtr<IDebugHostContext>& sp_host_context,
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D | utilities.cc | 234 HRESULT GetCurrentThread(WRL::ComPtr<IDebugHostContext>& sp_host_context, in GetCurrentThread() function
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/third_party/node/deps/v8/tools/v8windbg/src/ |
D | cur-isolate.cc | 35 RETURN_IF_FAIL(GetCurrentThread(sp_host_context, &sp_curr_thread)); in GetCurrentIsolate()
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D | js-stack.cc | 15 RETURN_IF_FAIL(GetCurrentThread(sp_host_context, &sp_curr_thread)); in GetJSStackFrames()
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/third_party/node/deps/uvwasi/src/ |
D | clocks.c | 138 UVWASI__WIN_TIME_AND_RETURN(GetCurrentThread(), GetThreadTimes, *time); in uvwasi__clock_gettime_thread_cputime()
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/third_party/skia/third_party/externals/angle2/util/windows/third_party/StackWalker/src/ |
D | StackWalker.h | 117 HANDLE hThread = GetCurrentThread(),
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/third_party/pulseaudio/src/pulsecore/ |
D | thread-win32.c | 223 DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), in pa_tls_set()
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/third_party/benchmark/src/ |
D | timers.cc | 153 HANDLE this_thread = GetCurrentThread(); in ThreadCPUUsage()
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/third_party/node/deps/v8/src/base/debug/ |
D | stack_trace_win.cc | 219 while (StackWalk64(machine_type, GetCurrentProcess(), GetCurrentThread(), in InitTrace()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/Windows/ |
D | Threading.inc | 118 return SetThreadPriority(GetCurrentThread(),
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/third_party/vulkan-loader/tests/framework/shim/ |
D | windows_shim.cpp | 456 DetourUpdateThread(GetCurrentThread()); in DetourFunctions() 486 DetourUpdateThread(GetCurrentThread()); in DetachFunctions()
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/third_party/node/deps/uv/src/win/ |
D | thread.c | 191 if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), in uv_thread_self()
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/third_party/pulseaudio/src/pulse/ |
D | util.c | 513 if (SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL)) { in pa_thread_make_realtime()
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/third_party/libuv/src/win/ |
D | thread.c | 191 if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), in uv_thread_self()
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/third_party/glfw/deps/ |
D | tinycthread.c | 396 return GetCurrentThread(); in thrd_current()
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