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Searched refs:GetLevelCount (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DExternalTexture.cpp42 DAWN_INVALID_IF(textureView->GetLevelCount() > 1, in ValidateExternalTexturePlane()
44 textureView, textureView->GetLevelCount()); in ValidateExternalTexturePlane()
DCommandBuffer.cpp112 ASSERT(view->GetLevelCount() == 1); in LazyClearRenderPassAttachments()
128 ASSERT(resolveView->GetLevelCount() == 1); in LazyClearRenderPassAttachments()
148 ASSERT(view->GetLevelCount() == 1); in LazyClearRenderPassAttachments()
DTexture.h135 uint32_t GetLevelCount() const;
DCommandEncoder.cpp116 DAWN_INVALID_IF(attachment->GetLevelCount() > 1, in ValidateAttachmentArrayLayersAndLevelCount()
118 attachment->GetLevelCount(), attachment); in ValidateAttachmentArrayLayersAndLevelCount()
187 DAWN_INVALID_IF(resolveTarget->GetLevelCount() > 1, in ValidateResolveTarget()
189 resolveTarget->GetLevelCount()); in ValidateResolveTarget()
DBindGroup.cpp186 DAWN_INVALID_IF(entry.textureView->GetLevelCount() != 1, in ValidateTextureBinding()
188 entry.textureView->GetLevelCount(), entry.textureView); in ValidateTextureBinding()
DSwapChain.cpp332 ASSERT(view->GetLevelCount() == 1); in APIGetCurrentTextureView()
DTexture.cpp757 uint32_t TextureViewBase::GetLevelCount() const { in GetLevelCount() function in dawn_native::TextureViewBase
/third_party/mesa3d/include/D3D9/
Dd3d9.h131 virtual DWORD WINAPI GetLevelCount() = 0;
613 DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This);
639 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
699 DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This);
731 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1597 DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This);
1629 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1782 DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This);
1814 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.cpp114 mMipLevels = surfaceTexture->GetLevelCount(); in TextureStorage9_2D()
DRenderer9.cpp840 DWORD levelCount = texture->GetLevelCount(); in validateShareHandle()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp1310 ASSERT(GetLevelCount() == 1); in GetDSVDescriptor()