Searched refs:GetSpillState (Results 1 – 2 of 2) sorted by relevance
3274 auto& left = data()->GetSpillState(current_block->predecessors()[0]); in ChooseOneOfTwoPredecessorStates()3275 auto& right = data()->GetSpillState(current_block->predecessors()[1]); in ChooseOneOfTwoPredecessorStates()3355 const auto& pred_state = data()->GetSpillState(pred); in ComputeStateFromManyPredecessors()3764 auto& spill_state = data()->GetSpillState(pred); in AllocateRegisters()
340 ZoneVector<LiveRange*>& GetSpillState(RpoNumber block) { in GetSpillState() function