Searched refs:GetUniforms (Results 1 – 4 of 4) sorted by relevance
705 const std::vector<sh::ShaderVariable> *GetUniforms(const ShHandle handle);
702 const std::vector<sh::ShaderVariable> *uniforms = sh::GetUniforms(compiler); in PrintActiveVariables()
473 mState.mUniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); in resolveCompile()
475 const std::vector<ShaderVariable> *GetUniforms(const ShHandle handle) in GetUniforms() function