Searched refs:GrGLboolean (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/include/gpu/gl/ |
D | GrGLFunctions.h | 46 …LColorMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLboolean red, GrGLboolean green, GrGLboolean blue, … 64 using GrGLDepthMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLboolean flag); 124 using GrGLIsTextureFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLuint texture); 167 using GrGLTestFenceFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLuint fence); 186 …fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGLboolean transpose, cons… 187 …fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGLboolean transpose, cons… 188 …fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGLboolean transpose, cons… 189 using GrGLUnmapBufferFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLenum target); 199 …GLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrG… 219 using GrGLIsSyncFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLsync sync); [all …]
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D | GrGLTypes.h | 104 typedef unsigned char GrGLboolean; typedef
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/third_party/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3748 GrGLboolean result; in isTestingOnlyBackendTexture() 4013 GrGLboolean result; in waitSync()
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