Searched refs:GrVkPipeline (Results 1 – 13 of 13) sorted by relevance
/third_party/skia/src/gpu/vk/ |
D | GrVkPipeline.h | 29 class GrVkPipeline : public GrVkManagedResource { 31 static sk_sp<GrVkPipeline> Make(GrVkGpu*, 50 static sk_sp<GrVkPipeline> Make(GrVkGpu*, 84 GrVkPipeline(const GrVkGpu* gpu, VkPipeline pipeline, VkPipelineLayout layout) in GrVkPipeline() function
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D | GrVkPipeline.cpp | 471 sk_sp<GrVkPipeline> GrVkPipeline::Make(GrVkGpu* gpu, in Make() 572 return sk_sp<GrVkPipeline>(new GrVkPipeline(gpu, vkPipeline, layout)); in Make() 575 sk_sp<GrVkPipeline> GrVkPipeline::Make(GrVkGpu* gpu, in Make() 606 void GrVkPipeline::freeGPUData() const { in freeGPUData() 614 void GrVkPipeline::SetDynamicScissorRectState(GrVkGpu* gpu, in SetDynamicScissorRectState() 638 void GrVkPipeline::SetDynamicViewportState(GrVkGpu* gpu, in SetDynamicViewportState() 652 void GrVkPipeline::SetDynamicBlendConstantState(GrVkGpu* gpu, in SetDynamicBlendConstantState()
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D | GrVkPipelineState.h | 26 class GrVkPipeline; variable 43 sk_sp<const GrVkPipeline>, 97 sk_sp<const GrVkPipeline> fPipeline;
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D | GrVkResourceProvider.h | 32 class GrVkPipeline; variable 55 sk_sp<const GrVkPipeline> makePipeline(const GrProgramInfo&, 151 sk_sp<const GrVkPipeline> findOrCreateMSAALoadPipeline( 306 sk_sp<const GrVkPipeline> fPipeline;
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D | GrVkResourceProvider.cpp | 97 sk_sp<const GrVkPipeline> GrVkResourceProvider::makePipeline( in makePipeline() 104 return GrVkPipeline::Make(fGpu, programInfo, shaderStageInfo, shaderStageCount, in makePipeline() 283 sk_sp<const GrVkPipeline> GrVkResourceProvider::findOrCreateMSAALoadPipeline( in findOrCreateMSAALoadPipeline() 289 sk_sp<const GrVkPipeline> pipeline; in findOrCreateMSAALoadPipeline() 296 pipeline = GrVkPipeline::Make( in findOrCreateMSAALoadPipeline()
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D | GrVkOpsRenderPass.cpp | 656 GrVkPipeline::SetDynamicScissorRectState( in onBindPipeline() 660 GrVkPipeline::SetDynamicViewportState(fGpu, currentCB, colorAttachment->dimensions()); in onBindPipeline() 661 GrVkPipeline::SetDynamicBlendConstantState(fGpu, currentCB, in onBindPipeline() 673 GrVkPipeline::SetDynamicScissorRectState(fGpu, this->currentCommandBuffer(), in onSetScissorRect()
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D | GrVkCommandBuffer.h | 21 class GrVkPipeline; variable 52 void bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline);
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D | GrVkMSAALoadManager.cpp | 140 sk_sp<const GrVkPipeline> pipeline = in loadMSAAFromResolve()
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D | GrVkPipelineState.cpp | 32 sk_sp<const GrVkPipeline> pipeline, in GrVkPipelineState()
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D | GrVkPipelineStateBuilder.cpp | 325 sk_sp<const GrVkPipeline> pipeline = resourceProvider.makePipeline( in finalize()
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D | GrVkGpu.h | 29 class GrVkPipeline; variable
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D | GrVkCommandBuffer.cpp | 263 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline()
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/third_party/skia/gn/ |
D | gpu.gni | 636 "$_src/gpu/vk/GrVkPipeline.cpp", 637 "$_src/gpu/vk/GrVkPipeline.h",
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