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Searched refs:HasContext (Results 1 – 8 of 8) sorted by relevance

/third_party/node/deps/v8/src/debug/
Ddebug-scopes.h103 bool HasContext() const;
106 DCHECK(HasContext()); in CurrentContext()
Ddebug-scopes.cc353 } else if (HasContext()) { in MaterializeScopeDetails()
398 bool ScopeIterator::HasContext() const { in HasContext() function in v8::internal::ScopeIterator
951 if (mode == Mode::ALL && HasContext()) { in VisitLocalScope()
Ddebug-evaluate.cc245 if (scope_iterator_.HasContext()) { in ContextBuilder()
/third_party/node/deps/v8/src/objects/
Dscope-info.h124 bool HasContext() const;
Dscope-info.cc807 bool ScopeInfo::HasContext() const { return ContextLength() > 0; } in HasContext() function in v8::internal::ScopeInfo
/third_party/node/deps/v8/src/compiler/backend/
Dinstruction.cc1142 (HasContext() ? 1 : 0); in GetSize()
Dinstruction.h1399 bool HasContext() const { in HasContext() function
Dinstruction-selector.cc787 if (descriptor->HasContext()) { in AddInputsToFrameStateDescriptor()