Searched refs:HasValidGeometryShaderInputPrimitiveType (Results 1 – 3 of 3) sorted by relevance
777 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle);
546 if (sh::HasValidGeometryShaderInputPrimitiveType(compilerHandle)) in resolveCompile()
737 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle) in HasValidGeometryShaderInputPrimitiveType() function