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Searched refs:HeapFlags (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.h969 D3D12_HEAP_FLAGS HeapFlags; member
DTests.cpp575 poolDesc.HeapFlags = D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS; in TestCustomPools()
DD3D12MemAlloc.cpp3946 D3D12_HEAP_FLAGS heapFlags = desc.HeapFlags; in PoolPimpl()
5509 if(!m_Pimpl->HeapFlagsFulfillResourceHeapTier(pPoolDesc->HeapFlags)) in CreatePool()