Searched refs:Height2 (Results 1 – 5 of 5) sorted by relevance
464 texImage->Height2, in compressed_tex_fallback_allocate()510 unsigned y_blocks = DIV_ROUND_UP(texImage->Height2, blk_h); in st_MapTextureImage()843 firstImage->Height2 > 0 && in guess_and_alloc_texture()847 firstImage->Height2, in guess_and_alloc_texture()852 stImage->Height2 == u_minify(height, stImage->Level) && in guess_and_alloc_texture()860 stImage->Height2, in guess_and_alloc_texture()2967 firstImage->Height2, in st_finalize_texture()
765 t->Image[face][baseLevel]->Height2); in _mesa_test_texobj_completeness()803 height = baseImage->Height2; in _mesa_test_texobj_completeness()844 if (img->Height2 != height) { in _mesa_test_texobj_completeness()846 img->Height2); in _mesa_test_texobj_completeness()
796 img->Height2 = 0; in clear_teximage_fields()856 img->Height2 = 0; in _mesa_init_teximage_fields_ms()858 img->Height2 = 1; in _mesa_init_teximage_fields_ms()868 img->Height2 = height; /* no border */ in _mesa_init_teximage_fields_ms()891 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields_ms()892 img->HeightLog2 = util_logbase2(img->Height2); in _mesa_init_teximage_fields_ms()905 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields_ms()906 img->HeightLog2 = util_logbase2(img->Height2); in _mesa_init_teximage_fields_ms()912 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields_ms()913 img->HeightLog2 = util_logbase2(img->Height2); in _mesa_init_teximage_fields_ms()[all …]
779 GLuint Height2; /**< = Height - 2*Border */ member
584 rb->Height = texImage->Height2; in _mesa_update_texture_renderbuffer()