Searched refs:IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS (Results 1 – 5 of 5) sorted by relevance
85 IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 64, enumerator
729 using StorageBuffersMask = angle::BitSet<IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS>;879 using StorageBuffersArray = std::array<T, IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS>;
464 const angle::BitSet<gl::IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS>1093 angle::BitSet<gl::IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS>
279 kShaderStorageBuffer0SubjectIndex + IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS,3806 IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS); in initCaps()3809 IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS); in initCaps()3811 IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS); in initCaps()
3713 angle::FixedVector<Buffer11 *, gl::IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS> in syncShaderStorageBuffersForShader()