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Searched refs:InitializeSymbolTables (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp315 bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbol… in InitializeSymbolTables() function
447InitializeSymbolTables(infoSink, commonTable, stageTables, version, profile, spvVersion, source); in SetupBuiltinSymbolTable()