Searched refs:IsBlackboxed (Results 1 – 3 of 3) sorted by relevance
987 if (IsBlackboxed(shared)) return; in FloodWithOneShot()1078 if (IsBlackboxed(shared)) return; in PrepareStepIn()1163 if (IsBlackboxed(info)) continue; in PrepareStepOnThrow()1232 if (step_action == StepOver && IsBlackboxed(shared)) step_action = StepOut; in PrepareStep()1264 if (!location.IsReturnOrSuspend() && !IsBlackboxed(shared)) { in PrepareStep()1323 if (IsBlackboxed(info)) continue; in PrepareStep()2173 if (!IsBlackboxed(info)) return false; in IsFrameBlackboxed()2302 bool Debug::IsBlackboxed(Handle<SharedFunctionInfo> shared) { in IsBlackboxed() function in v8::internal::Debug2496 ? IsBlackboxed(shared) in HandleDebugBreak()
291 bool IsBlackboxed(Handle<SharedFunctionInfo> shared);
5059 debug()->IsBlackboxed(info)); in ThrowInternal()