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Searched refs:IsDisconnected (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_wire/client/
DDevice.cpp144 if (client->IsDisconnected()) { in PopErrorScope()
229 if (client->IsDisconnected()) { in CreateComputePipelineAsync()
280 if (client->IsDisconnected()) { in CreateRenderPipelineAsync()
DShaderModule.cpp26 if (client->IsDisconnected()) { in GetCompilationInfo()
DClient.h68 bool IsDisconnected() const;
DQueue.cpp39 if (client->IsDisconnected()) { in OnSubmittedWorkDone()
DClient.cpp153 bool Client::IsDisconnected() const { in IsDisconnected() function in dawn_wire::client::Client
DBuffer.cpp164 if (client->IsDisconnected()) { in MapAsync()