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Searched refs:IsRunning (Results 1 – 7 of 7) sorted by relevance

/third_party/node/deps/v8/src/heap/
Dlocal-heap.cc157 return IsRunning(); in IsHandleDereferenceAllowed()
168 bool LocalHeap::IsRunning() { in IsRunning() function in v8::internal::LocalHeap
172 return state_.load_relaxed().IsRunning(); in IsRunning()
182 DCHECK(current_state.IsRunning()); in ParkSlowPath()
217 CHECK(old_state.IsRunning()); in ParkSlowPath()
289 DCHECK(current_state.IsRunning()); in SafepointSlowPath()
327 CHECK(old_state.IsRunning()); in SleepInSafepoint()
367 DCHECK(IsRunning()); in TryPerformCollection()
374 if (old_state.IsRunning()) { in TryPerformCollection()
Dlocal-heap.h91 bool IsRunning();
183 constexpr bool IsRunning() const { return !ParkedBit::decode(raw_state_); } in IsRunning() function
204 return IsRunning() && (raw_state_ & (SafepointRequestedBit::kMask | in IsRunningWithSlowPathFlag()
Dlocal-heap-inl.h31 DCHECK(IsRunning()); in AllocateRaw()
Dsafepoint.cc146 if (old_state.IsRunning()) running++; in SetSafepointRequestedFlags()
Dheap.cc1455 CHECK(old_state.IsRunning()); in GarbageCollectionEpilogueInSafepoint()
/third_party/node/deps/v8/src/handles/
Dlocal-handles-inl.h19 DCHECK(local_heap->IsRunning()); in GetHandle()
38 DCHECK(local_heap->IsRunning()); in LocalHandleScope()
Dhandles-inl.h181 DCHECK(isolate->main_thread_local_heap()->IsRunning()); in GetHandle()