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Searched refs:IsTex (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/NVPTX/
DNVPTXInstrFormats.td38 bit IsTex = 0;
53 let TSFlags{7} = IsTex;
DNVPTXIntrinsics.td2245 let IsTex = 1, IsTexModeUnified = 0 in {
2928 let IsTex = 1, IsTexModeUnified = 1 in {
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DR600ControlFlowFinalizer.cpp337 bool IsTex = TII->usesTextureCache(*ClauseHead); in MakeFetchClause() local
344 if ((IsTex && !TII->usesTextureCache(*I)) || in MakeFetchClause()
345 (!IsTex && !TII->usesVertexCache(*I))) in MakeFetchClause()
353 getHWInstrDesc(IsTex?CF_TC:CF_VC)) in MakeFetchClause()