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Searched refs:LIMA_PIPE_PP (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_job.c625 lima_job_add_bo(job, LIMA_PIPE_PP, s->bo, LIMA_SUBMIT_BO_READ); in lima_update_damage_pp_stream()
664 lima_job_add_bo(job, LIMA_PIPE_PP, s->bo, LIMA_SUBMIT_BO_READ); in lima_update_damage_pp_stream()
709 lima_job_add_bo(job, LIMA_PIPE_PP, ctx->plb[ctx->plb_index], in lima_update_job_bo()
711 lima_job_add_bo(job, LIMA_PIPE_PP, ctx->gp_tile_heap[ctx->plb_index], in lima_update_job_bo()
715 lima_job_add_bo(job, LIMA_PIPE_PP, screen->pp_buffer, LIMA_SUBMIT_BO_READ); in lima_update_job_bo()
933 job, LIMA_PIPE_PP, in lima_do_job()
956 if (!lima_job_start(job, LIMA_PIPE_PP, &pp_frame, sizeof(pp_frame))) in lima_do_job()
987 if (!lima_job_start(job, LIMA_PIPE_PP, &pp_frame, sizeof(pp_frame))) in lima_do_job()
992 if (!lima_job_wait(job, LIMA_PIPE_PP, PIPE_TIMEOUT_INFINITE)) { in lima_do_job()
1068 if (!drmSyncobjExportSyncFile(drm_fd, ctx->out_sync[LIMA_PIPE_PP], &fd)) in lima_pipe_flush()
Dlima_blit.c54 job, LIMA_PIPE_PP, lima_blit_buffer_size, &va); in lima_pack_blit_cmd()
276 lima_job_add_bo(job, LIMA_PIPE_PP, src_res->bo, LIMA_SUBMIT_BO_READ); in lima_do_blit()
278 lima_job_add_bo(job, LIMA_PIPE_PP, dst_res->bo, LIMA_SUBMIT_BO_WRITE); in lima_do_blit()
Dlima_draw.c134 lima_job_add_bo(job, LIMA_PIPE_PP, res->bo, LIMA_SUBMIT_BO_WRITE); in lima_update_job_wb()
143 lima_job_add_bo(job, LIMA_PIPE_PP, res->bo, LIMA_SUBMIT_BO_WRITE); in lima_update_job_wb()
987 lima_job_add_bo(job, LIMA_PIPE_PP, ctx->gp_output, LIMA_SUBMIT_BO_READ); in lima_update_varying()
1106 lima_job_add_bo(job, LIMA_PIPE_PP, ctx->index_res->bo, LIMA_SUBMIT_BO_READ); in lima_draw_vbo_indexed()
1192 lima_job_add_bo(job, LIMA_PIPE_PP, ctx->fs->bo, LIMA_SUBMIT_BO_READ); in lima_draw_vbo()
Dlima_context.c53 int pipe = buff < lima_ctx_buff_num_gp ? LIMA_PIPE_GP : LIMA_PIPE_PP; in lima_ctx_buff_va()
Dlima_texture.c305 lima_job_add_bo(job, LIMA_PIPE_PP, rsc->bo, LIMA_SUBMIT_BO_READ); in lima_update_textures()
/third_party/mesa3d/include/drm-uapi/
Dlima_drm.h104 #define LIMA_PIPE_PP 0x01 macro