Searched refs:LOCK_DISCARD (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 591 …yte*)dest->lockStencil(0, 0, 0, PUBLIC) : (byte*)dest->lockInternal(0, 0, 0, LOCK_DISCARD, PUBLIC); in stretchRect() 601 …byte *destBuffer = (byte*)dest->lockInternal(dRect.x0, dRect.y0, 0, fullCopy ? LOCK_DISCARD : LOCK… in stretchRect() 611 …e*)dest->lockInternal(dRect.x0, dRect.y0, destRect->slice, fullCopy ? LOCK_DISCARD : LOCK_WRITEONL… in stretchRect()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Surface.hpp | 208 LOCK_DISCARD, enumerator
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D | Surface.cpp | 1139 case LOCK_DISCARD: in lockRect() 1374 if(lock != LOCK_DISCARD) in lockExternal() 1388 case LOCK_DISCARD: in lockExternal() 1429 if(lock != LOCK_DISCARD) in lockInternal() 1451 if(lock != LOCK_DISCARD) in lockInternal() 1467 case LOCK_DISCARD: in lockInternal() 3151 const Lock lock = entire ? LOCK_DISCARD : LOCK_WRITEONLY; in clearDepth()
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D | Blitter.cpp | 1450 …dest->lock(0, 0, destRect.slice, isRGBA ? (isEntireDest ? sw::LOCK_DISCARD : sw::LOCK_WRITEONLY) :… in blitReactor()
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