Searched refs:LOCK_READWRITE (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Main/ |
D | FrameBufferOzone.cpp | 33 framebuffer = buffer->lockInternal(0, 0, 0, sw::LOCK_READWRITE, sw::PUBLIC); in lock()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Surface.hpp | 207 LOCK_READWRITE, enumerator
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D | Surface.cpp | 1138 case LOCK_READWRITE: in lockRect() 1387 case LOCK_READWRITE: in lockExternal() 1438 lockExternal(0, 0, 0, LOCK_READWRITE, client); in lockInternal() 1466 case LOCK_READWRITE: in lockInternal() 1503 return stencil.lockRect(x, y, front, LOCK_READWRITE); // FIXME in lockStencil() 2450 byte *src = (byte*)internal.lockRect(0, 0, 0, LOCK_READWRITE); in decodeETC2() 2471 byte *src = (byte*)internal.lockRect(0, 0, 0, LOCK_READWRITE); in decodeEAC() 3470 char *dstBuf = (char*)dst->lockInternal(-1, -1, 0, sw::LOCK_READWRITE, sw::PRIVATE) + dstStart; in copyCubeEdge() 3789 void *source = internal.lockRect(0, 0, 0, LOCK_READWRITE); in resolve()
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D | Renderer.cpp | 649 … = (unsigned int*)context->renderTarget[index]->lockInternal(0, 0, layer, LOCK_READWRITE, MANAGED); in draw() 663 …data->depthBuffer = (float*)context->depthBuffer->lockInternal(0, 0, layer, LOCK_READWRITE, MANAGE… in draw()
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D | Blitter.cpp | 1450 …sRGBA ? (isEntireDest ? sw::LOCK_DISCARD : sw::LOCK_WRITEONLY) : sw::LOCK_READWRITE, sw::PUBLIC, u… in blitReactor()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 693 unsigned char *destBytes = (unsigned char*)dest->lockInternal(0, 0, z, LOCK_READWRITE, PUBLIC); in stretchCube()
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