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Searched refs:LiveOut (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DSafeStackColoring.cpp113 BlockInfo.LiveOut.resize(NumAllocas); in collectMarkers()
176 LocalLiveIn |= I->second.LiveOut; in calculateLocalLiveness()
197 if (LocalLiveOut.test(BlockInfo.LiveOut)) { in calculateLocalLiveness()
199 BlockInfo.LiveOut |= LocalLiveOut; in calculateLocalLiveness()
270 << BlockInfo.LiveOut << "\n"; in dumpBlockLiveness()
DStackColoring.cpp399 BitVector LiveOut; member
548 dumpBV("LIVE_OUT", BlockInfo.LiveOut); in dumpBB()
783 LocalLiveIn |= I->second.LiveOut; in calculateLocalLiveness()
804 if (LocalLiveOut.test(BlockInfo.LiveOut)) { in calculateLocalLiveness()
806 BlockInfo.LiveOut |= LocalLiveOut; in calculateLocalLiveness()
DRegisterPressure.cpp778 LaneBitmask LiveOut = Def.LaneMask & ~PreviousMask; in recede() local
779 if (LiveOut.any()) { in recede()
780 discoverLiveOut(RegisterMaskPair(Reg, LiveOut)); in recede()
783 LiveOut); in recede()
784 PreviousMask = LiveOut; in recede()
833 LaneBitmask LiveOut = getLiveThroughAt(Reg, SlotIdx); in recede() local
834 if (LiveOut.any()) in recede()
835 discoverLiveOut(RegisterMaskPair(Reg, LiveOut)); in recede()
DSplitKit.cpp263 BI.LiveOut = true; in calcLiveBlockInfo()
267 BI.LiveOut = false; in calcLiveBlockInfo()
278 BI.LiveOut = false; in calcLiveBlockInfo()
284 BI.LiveOut = true; in calcLiveBlockInfo()
1565 if (BI.LiveIn && BI.LiveOut) in shouldSplitSingleBlock()
1579 if (!BI.LiveOut || BI.LastInstr < LastSplitPoint) { in splitSingleBlock()
1712 << (BI.LiveOut ? ", stack-out" : ", killed in block")); in splitRegInBlock()
1718 if (!BI.LiveOut && (!LeaveBefore || LeaveBefore >= BI.LastInstr)) { in splitRegInBlock()
1767 if (!BI.LiveOut || BI.LastInstr < LSP) { in splitRegInBlock()
1810 assert(BI.LiveOut && "Must be live-out"); in splitRegOutBlock()
DSafeStackColoring.h52 BitVector LiveOut; member
DRegAllocGreedy.cpp1200 BC.Exit = (BI.LiveOut && in addSplitConstraints()
1233 if (BI.LiveOut) { in addSplitConstraints()
1424 if (BI.LiveIn && BI.LiveOut && BI.FirstDef) in calcSpillCost()
1602 BI.LiveOut && RegIn && RegOut) { in calcGlobalSplitCost()
1624 if (BI.LiveOut) in calcGlobalSplitCost()
1708 if (BI.LiveOut) { in splitAroundRegion()
2162 BI.LiveOut ? BI.LastInstr.getBoundaryIndex() : BI.LastInstr; in calcGapWeights()
2342 const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut; in tryLocalSplit()
2436 bool LiveAfter = BestAfter != NumGaps || BI.LiveOut; in tryLocalSplit()
DSplitKit.h126 bool LiveOut; ///< Current reg is live out. member
DRegisterScavenging.cpp381 const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder, in findSurvivorBackwards() argument
401 LiveOut.available(Reg)) in findSurvivorBackwards()
DLiveIntervals.cpp371 SmallPtrSet<const MachineBasicBlock*, 16> LiveOut; in extendSegmentsToUses() local
407 if (!LiveOut.insert(Pred).second) in extendSegmentsToUses()
423 if (!LiveOut.insert(Pred).second) in extendSegmentsToUses()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/
DRewriteStatepointsForGC.cpp247 MapVector<BasicBlock *, SetVector<Value *>> LiveOut; member
2720 checkBasicSSA(DT, Data.LiveOut[&BB], BB.getTerminator(), true); in checkBasicSSA()
2740 Data.LiveOut[&BB] = SetVector<Value *>(); in computeLiveInValues()
2741 computeLiveOutSeed(&BB, Data.LiveOut[&BB]); in computeLiveInValues()
2743 Data.LiveIn[&BB].set_union(Data.LiveOut[&BB]); in computeLiveInValues()
2755 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in computeLiveInValues() local
2756 const auto OldLiveOutSize = LiveOut.size(); in computeLiveInValues()
2759 LiveOut.set_union(Data.LiveIn[Succ]); in computeLiveInValues()
2762 if (OldLiveOutSize == LiveOut.size()) { in computeLiveInValues()
2768 Data.LiveOut[BB] = LiveOut; in computeLiveInValues()
[all …]
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/
DIceLiveness.h59 LivenessBV LiveIn, LiveOut; variable
93 return Nodes[Index].LiveOut; in getLiveOut()
DIceCfgNode.cpp817 const LivenessBV &LiveOut = Liveness->getLiveOut(this); in livenessAddIntervals() local
830 LiveInAndOut &= LiveOut; in livenessAddIntervals()
1201 const LivenessBV &LiveOut = Liveness->getLiveOut(this); in dump() local
1203 for (SizeT i = 0; i < LiveOut.size(); ++i) { in dump()
1204 if (LiveOut[i]) { in dump()
DIceLiveness.cpp115 Node.LiveOut.resize(NumGlobals); in initInternal()