Searched refs:MARSHAL_MAX_BATCHES (Results 1 – 2 of 2) sorted by relevance
99 if (!util_queue_init(&glthread->queue, "gl", MARSHAL_MAX_BATCHES - 2, in _mesa_glthread_init()119 for (unsigned i = 0; i < MARSHAL_MAX_BATCHES; i++) { in _mesa_glthread_init()173 for (unsigned i = 0; i < MARSHAL_MAX_BATCHES; i++) in _mesa_glthread_destroy()244 glthread->next = (glthread->next + 1) % MARSHAL_MAX_BATCHES; in _mesa_glthread_flush_batch()
44 #define MARSHAL_MAX_BATCHES 8 macro167 struct glthread_batch batches[MARSHAL_MAX_BATCHES];