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Searched refs:MAT_ATTRIB_FRONT_DIFFUSE (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_enums.h1188 #define MAT_ATTRIB_FRONT_DIFFUSE 2 macro
1201 #define MAT_ATTRIB_DIFFUSE(f) (MAT_ATTRIB_FRONT_DIFFUSE+(f))
1209 #define MAT_BIT_FRONT_DIFFUSE (1<<MAT_ATTRIB_FRONT_DIFFUSE)
/third_party/mesa3d/src/mesa/main/
Dlight.c722 mat[MAT_ATTRIB_FRONT_DIFFUSE] ); in _mesa_update_material()
1230 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material()
Drastpos.c155 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); in shade_rastpos()
Dffvertex_prog.c851 return MAT_ATTRIB_FRONT_DIFFUSE + side; in material_attrib()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp80 {"diffuse", {STATE_MATERIAL, MAT_ATTRIB_FRONT_DIFFUSE}, SWIZZLE_XYZW},
126 {"diffuse", {STATE_LIGHTPROD, 0, MAT_ATTRIB_FRONT_DIFFUSE}, SWIZZLE_XYZW},
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c153 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in fetch_state()
Dprogram_parse.y1352 $$ = MAT_ATTRIB_FRONT_DIFFUSE;