Searched refs:MAX_ATTRIB_STACK_DEPTH (Results 1 – 5 of 5) sorted by relevance
51 #define MAX_ATTRIB_STACK_DEPTH 16 macro
230 struct glthread_attrib_node AttribStack[MAX_ATTRIB_STACK_DEPTH];
512 if (ctx->GLThread.AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) in _mesa_glthread_PushAttrib()
3381 struct gl_attrib_node *AttribStack[MAX_ATTRIB_STACK_DEPTH];
97 if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) { in _mesa_PushAttrib()