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Searched refs:MAX_TEXTURE_STACK_DEPTH (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dconfig.h48 #define MAX_TEXTURE_STACK_DEPTH 10 macro
Dglthread_marshal.h572 max_stack_depth = MAX_TEXTURE_STACK_DEPTH; in is_matrix_stack_full()
Dmatrix.c1044 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH, in _mesa_init_matrix()