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Searched refs:MAX_VERTEX_OUTPUTS (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DVertex.hpp43 Vn_1 = MAX_VERTEX_OUTPUTS - 1,
82 float4 v[MAX_VERTEX_OUTPUTS]; // Generic components using semantic declaration
DVertexProcessor.hpp57 …unsigned int positionRegister : BITS(MAX_VERTEX_OUTPUTS); // TODO: Eliminate by querying shader.
58 …unsigned int pointSizeRegister : BITS(MAX_VERTEX_OUTPUTS); // TODO: Eliminate by querying shader.
140 Output output[MAX_VERTEX_OUTPUTS];
DSetupProcessor.cpp135 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in update()
DVertexProcessor.cpp1022 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in update()
/third_party/skia/third_party/externals/swiftshader/src/Main/
DConfig.hpp84 MAX_VERTEX_OUTPUTS = 34, enumerator
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexShader.hpp65 Semantic output[MAX_VERTEX_OUTPUTS][4];
DVertexRoutine.hpp52 RegisterArray<MAX_VERTEX_OUTPUTS> o; // Output registers
DVertexRoutine.cpp648 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in writeCache()
743 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in writeVertex()
DVertexProgram.cpp624 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in passThrough()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h80 MAX_VARYING_VECTORS = MIN(sw::MAX_FRAGMENT_INPUTS, sw::MAX_VERTEX_OUTPUTS),
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3169 if((var + registerCount) > sw::MAX_VERTEX_OUTPUTS) in varyingRegister()