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Searched refs:MESA_VK_MAX_VERTEX_BINDING_STRIDE (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/vulkan/runtime/
Dvk_limits.h33 #define MESA_VK_MAX_VERTEX_BINDING_STRIDE UINT16_MAX macro
Dvk_graphics_state.c232 assert(desc->stride <= MESA_VK_MAX_VERTEX_BINDING_STRIDE); in vk_vertex_input_state_init()
1671 assert(desc->stride <= MESA_VK_MAX_VERTEX_BINDING_STRIDE); in vk_common_CmdSetVertexInputEXT()