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Searched refs:Map2Color4 (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c84 if (ctx->Eval.Map2Color4) in vbo_exec_eval_update()
85 set_active_eval2( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map2Color4 ); in vbo_exec_eval_update()
/third_party/mesa3d/src/mesa/main/
Deval.c127 return &ctx->EvalMap.Map2Color4; in get_2d_map()
882 ctx->Eval.Map2Color4 = GL_FALSE; in _mesa_init_eval()
923 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color ); in _mesa_init_eval()
949 free(ctx->EvalMap.Map2Color4.Points); in _mesa_free_eval_data()
Dattrib.c166 attr->Map2Color4 = ctx->Eval.Map2Color4; in _mesa_PushAttrib()
401 TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4); in pop_enable_group()
Dmtypes.h398 GLboolean Map2Color4; member
1876 struct gl_2d_map Map2Color4; member
3138 GLboolean Map2Color4; member
Denable.c711 if (ctx->Eval.Map2Color4 == state) in _mesa_set_enable()
715 ctx->Eval.Map2Color4 = state; in _mesa_set_enable()
1653 return ctx->Eval.Map2Color4; in _mesa_IsEnabled()