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Searched refs:MaxCombinedUniformComponents (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dstandalone.cpp147 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxCombinedUniformComponents = 1024; in initialize_context()
169 ctx->Const.Program[MESA_SHADER_VERTEX].MaxCombinedUniformComponents = 128 * 4; in initialize_context()
176 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxCombinedUniformComponents = 16 * 4; in initialize_context()
197 ctx->Const.Program[MESA_SHADER_VERTEX].MaxCombinedUniformComponents = 512; in initialize_context()
204 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxCombinedUniformComponents = 64; in initialize_context()
228 ctx->Const.Program[MESA_SHADER_VERTEX].MaxCombinedUniformComponents = 1024; in initialize_context()
234 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxCombinedUniformComponents = 1024; in initialize_context()
267 ctx->Const.Program[MESA_SHADER_VERTEX].MaxCombinedUniformComponents = 1024; in initialize_context()
273 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxCombinedUniformComponents = 1024; in initialize_context()
280 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxCombinedUniformComponents = 1024; in initialize_context()
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Dlinker_util.cpp271 consts->Program[i].MaxCombinedUniformComponents) { in link_util_check_uniform_resources()
/third_party/mesa3d/src/mesa/main/
Dconsts_exts.h441 uint64_t MaxCombinedUniformComponents; member
Dcontext.c386 prog->MaxCombinedUniformComponents = (prog->MaxUniformComponents + in init_program_limits()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c269 pc->MaxCombinedUniformComponents = in st_init_limits()