Searched refs:MaxFragmentImageUniforms (Results 1 – 10 of 10) sorted by relevance
45 MaxFragmentImageUniforms 8
480 int MaxFragmentImageUniforms; member
189 mResources.MaxFragmentImageUniforms = caps.maxShaderImageUniforms[ShaderType::Fragment]; in Compiler()
583 unsigned MaxFragmentImageUniforms; member
962 state->Const.MaxFragmentImageUniforms); in generate_constants()
179 this->Const.MaxFragmentImageUniforms = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms; in _mesa_glsl_parse_state()
273 resources->MaxFragmentImageUniforms = 0; in InitBuiltInResources()
1278 << ":MaxFragmentImageUniforms:" << mResources.MaxFragmentImageUniforms in setResourceString()
24838 unionArray[0].setIConst(resources.MaxFragmentImageUniforms); in initializeBuiltInVariables()
39631 unionArray[0].setIConst(resources.MaxFragmentImageUniforms); in initializeBuiltInVariables()