Searched refs:MaxFragmentInputVectors (Results 1 – 12 of 12) sorted by relevance
17 MaxFragmentInputVectors 15
51 int MaxFragmentInputVectors; member
61 MaxFragmentInputVectors = 15; in ShBuiltInResources()
472 …le.insertConstInt(ESSL3_BUILTINS, "gl_MaxFragmentInputVectors", resources.MaxFragmentInputVectors); in InsertBuiltInFunctions()
184 resources.MaxFragmentInputVectors = MAX_FRAGMENT_INPUT_VECTORS; in createCompiler()
434 int MaxFragmentInputVectors; member
167 mResources.MaxFragmentInputVectors = caps.maxFragmentInputComponents / 4; in Compiler()
246 resources->MaxFragmentInputVectors = 15; in InitBuiltInResources()
1254 << ":MaxFragmentInputVectors:" << mResources.MaxFragmentInputVectors in setResourceString()
24793 unionArray[0].setIConst(resources.MaxFragmentInputVectors); in initializeBuiltInVariables()
39586 unionArray[0].setIConst(resources.MaxFragmentInputVectors); in initializeBuiltInVariables()