Searched refs:MaxGeometryShaderInvocations (Results 1 – 10 of 10) sorted by relevance
555 int MaxGeometryShaderInvocations; member
245 mResources.MaxGeometryShaderInvocations = caps.maxGeometryShaderInvocations; in Compiler()
538 unsigned MaxGeometryShaderInvocations; member
127 this->Const.MaxGeometryShaderInvocations = ctx->Const.MaxGeometryShaderInvocations; in _mesa_glsl_parse_state()1902 if (invocations > state->Const.MaxGeometryShaderInvocations) { in set_shader_inout_layout()
572 GLuint MaxGeometryShaderInvocations; member
502 consts->MaxGeometryShaderInvocations = MAX_GEOMETRY_SHADER_INVOCATIONS; in _mesa_init_constants()
316 resources->MaxGeometryShaderInvocations = 32; in InitBuiltInResources()
1310 << ":MaxGeometryShaderInvocations:" << mResources.MaxGeometryShaderInvocations in setResourceString()
237 mMaxGeometryShaderInvocations(resources.MaxGeometryShaderInvocations), in TParseContext()
426 c->MaxGeometryShaderInvocations = in st_init_limits()1272 consts->MaxGeometryShaderInvocations >= 32) { in st_init_extensions()