Searched refs:MaxPatchVertices (Results 1 – 21 of 21) sorted by relevance
126 return state->Const.MaxPatchVertices; in get_implicit_array_size()135 return state->Const.MaxPatchVertices; in get_implicit_array_size()
590 unsigned MaxPatchVertices; member
187 this->Const.MaxPatchVertices = ctx->Const.MaxPatchVertices; in _mesa_glsl_parse_state()1825 if (vertices > state->Const.MaxPatchVertices) { in set_shader_inout_layout()
1000 add_const("gl_MaxPatchVertices", state->Const.MaxPatchVertices); in generate_constants()1617 add_variable("gl_in", array(per_vertex_in_type, state->Const.MaxPatchVertices), in generate_varyings()
326 ctx->Const.MaxPatchVertices = 32; in initialize_context()
4823 if (num_vertices > state->Const.MaxPatchVertices) { in handle_tess_ctrl_shader_output_decl()4876 state->Const.MaxPatchVertices); in handle_tess_shader_input_decl()4877 } else if (var->type->length != state->Const.MaxPatchVertices) { in handle_tess_shader_input_decl()4881 state->Const.MaxPatchVertices); in handle_tess_shader_input_decl()
2594 : consts->MaxPatchVertices; in resize_tes_inputs()
62 MaxPatchVertices 32
368 arraySize = mResources.MaxPatchVertices; in declareDefaultGlOut()383 uint32_t arraySize = mResources.MaxPatchVertices; in declareDefaultGlIn()
84 outResources->maxPatchVertices = resources.MaxPatchVertices; in GetBuiltInResources()
329 resources->MaxPatchVertices = 32; in InitBuiltInResources()
1324 << ":MaxPatchVertices:" << mResources.MaxPatchVertices in setResourceString()
797 variableOut->arraySizes[0] = mResources.MaxPatchVertices; in setFieldOrVariableProperties()
25395 unionArray[0].setIConst(resources.MaxPatchVertices); in initializeBuiltInVariables()25404 unionArray[0].setIConst(resources.MaxPatchVertices); in initializeBuiltInVariables()25826 type_gl_inTCS->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()25832 type_gl_inTCSES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()25838 type_gl_outTCS->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()25845 type_gl_outTCSES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()25933 type_gl_inTES->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()25939 type_gl_inTESES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()25945 type_gl_outTES->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()25952 type_gl_outTESES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()
240 mMaxPatchVertices(resources.MaxPatchVertices), in TParseContext()
40188 unionArray[0].setIConst(resources.MaxPatchVertices); in initializeBuiltInVariables()40197 unionArray[0].setIConst(resources.MaxPatchVertices); in initializeBuiltInVariables()40619 type_gl_inTCS->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40625 type_gl_inTCSES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40631 type_gl_outTCS->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40638 type_gl_outTCSES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40726 type_gl_inTES->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40732 type_gl_inTESES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40738 type_gl_outTES->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40745 type_gl_outTESES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()
569 int MaxPatchVertices; member
263 mResources.MaxPatchVertices = caps.maxPatchVertices; in Compiler()
907 GLuint MaxPatchVertices; member
590 consts->MaxPatchVertices = MAX_PATCH_VERTICES; in _mesa_init_constants()
2767 if (value <= 0 || value > ctx->Const.MaxPatchVertices) { in _mesa_PatchParameteri()