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Searched refs:MaxUniformLocations (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h489 int MaxUniformLocations; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp193 mResources.MaxUniformLocations = caps.maxUniformLocations; in Compiler()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderLang.cpp277 resources->MaxUniformLocations = 1024; in InitBuiltInResources()
DParseContext.cpp227 mMaxUniformLocations(resources.MaxUniformLocations), in TParseContext()