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Searched refs:MeshShadingEXT (Results 1 – 19 of 19) sorted by relevance

/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_EXT_mesh_shader.adoc87 * <<spirvenv-capabilities-table-MeshShadingEXT, code:MeshShadingEXT>>
/third_party/spirv-tools/test/
Doperand_capabilities_test.cpp180 Tessellation, MeshShadingNV, MeshShadingEXT),
182 MeshShadingNV, MeshShadingEXT),
498 RayTracingNV, RayTracingKHR, MeshShadingNV, MeshShadingEXT),
500 …ASE4(BUILT_IN, BuiltInLayer, Geometry, ShaderViewportIndexLayerEXT, MeshShadingNV, MeshShadingEXT),
501 …ortIndex, MultiViewport, ShaderViewportIndexLayerEXT, MeshShadingNV, MeshShadingEXT), // Bug 15234
545 ShaderViewportIndexLayerEXT, MeshShadingNV, MeshShadingEXT),
548 MeshShadingNV, MeshShadingEXT),
/third_party/glslang/Test/baseResults/
Dspv.atomiAddEXT.task.out6 Capability MeshShadingEXT
Dspv.ext.meshShaderTaskMem.mesh.out6 Capability MeshShadingEXT
Dspv.ext.meshTaskShader.task.out7 Capability MeshShadingEXT
Dspv.ext.meshShaderUserDefined.mesh.out6 Capability MeshShadingEXT
Dspv.ext.meshShaderRedeclBuiltins.mesh.out8 Capability MeshShadingEXT
Dspv.ext.meshShaderBuiltins.mesh.out10 Capability MeshShadingEXT
Dspv.ext.meshShaderBuiltinsShadingRate.mesh.out11 Capability MeshShadingEXT
Dspv.460.subgroupEXT.task.out15 Capability MeshShadingEXT
Dspv.460.subgroupEXT.mesh.out16 Capability MeshShadingEXT
/third_party/vk-gl-cts/external/vulkan-docs/src/proposals/
DVK_EXT_mesh_shader.adoc306 MeshShadingEXT
395 *MeshShadingEXT*
427 *MeshShadingEXT*
/third_party/spirv-headers/include/spirv/unified1/
Dspirv.cs1017 MeshShadingEXT = 5283, enumerator
Dspirv.lua975 MeshShadingEXT = 5283,
Dspirv.bf1018 MeshShadingEXT = 5283,
Dspirv.hpp111013 MeshShadingEXT = 5283,
/third_party/vk-gl-cts/build/external/spirv-tools/spirv-tools/
Denum_string_mapping.inc468 return "MeshShadingEXT";
Doperand.kinds-unified1.inc1089 …{"MeshShadingEXT", 5283, 1, pygen_variable_caps_Shader, 1, pygen_variable_exts_SPV_EXT_mesh_shader…
/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/
Dinterfaces.adoc3593 ifdef::VK_EXT_mesh_shader[code:MeshShadingEXT,]
3620 code:PrimitiveId, then either the code:MeshShadingEXT,