Searched refs:ModeA (Results 1 – 4 of 4) sorted by relevance
103 GLuint ModeA:4; member293 key->unit[i].ModeA = comb->ModeA; in make_state_key()626 else if (need_saturate(key->unit[unit].ModeA)) in emit_texenv()637 if (key->unit[unit].ModeRGB == key->unit[unit].ModeA && in emit_texenv()675 key->unit[unit].ModeA, in emit_texenv()
138 printf(" GL_COMBINE_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.ModeA)); in _mesa_print_texunit_state()287 state->ModeA = (state->SourceA[0] != GL_PREVIOUS) in calculate_derived_texenv()500 packed->ModeA = tex_combine_translate_mode(texUnit->EnvMode, state->ModeA); in pack_tex_combine()588 switch (combine->ModeA) { in update_tex_combine()
156 if (texUnit->Combine.ModeA == mode) in set_combiner_mode()159 texUnit->Combine.ModeA = mode; in set_combiner_mode()627 return texUnit->Combine.ModeA; in get_texenvi()
1072 GLenum16 ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ member1156 uint32_t ModeA:4; /**< Effective mode for RGB as 4 bits */ member