Searched refs:NV50_NEW_3D_TEXTURES (Results 1 – 6 of 6) sorted by relevance
57 #define NV50_NEW_3D_TEXTURES (1 << 19) macro
262 nv50->dirty_3d |= NV50_NEW_3D_TEXTURES; in nv50_invalidate_resource_storage()
728 nv50->dirty_3d |= NV50_NEW_3D_TEXTURES; in nv50_set_sampler_views()1003 nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_TEXTURES; in nv50_set_framebuffer_state()
522 { nv50_validate_textures, NV50_NEW_3D_TEXTURES },
192 nv50->dirty_3d |= NV50_NEW_3D_TEXTURES; in nv50_compute_validate_textures()
1314 NV50_NEW_3D_TEXTURES | NV50_NEW_3D_SAMPLERS | NV50_NEW_3D_WINDOW_RECTS; in nv50_blitctx_pre_blit()1362 NV50_NEW_3D_TEXTURES | NV50_NEW_3D_SAMPLERS | NV50_NEW_3D_WINDOW_RECTS | in nv50_blitctx_post_blit()