/third_party/skia/third_party/externals/angle2/src/tests/ |
D | angle_end2end_tests_expectations.txt | 46 3786 WIN NVIDIA D3D11 : BufferDataOverflowTest.VertexBufferIntegerOverflow/* = SKIP 53 1229184 WIN NVIDIA VULKAN : SimpleStateChangeTest.RedefineFramebufferTexture/* = SKIP 66 5945 LINUX NVIDIA VULKAN : MultithreadingTest.MultiContextClear/* = SKIP 67 5945 LINUX NVIDIA VULKAN : MultithreadingTest.MultiCreateContext/* = SKIP 74 6115 NVIDIA OPENGL : GLSLTestLoops.DoWhileContinue/* = SKIP 75 6115 NVIDIA OPENGL : GLSLTestLoops.DoWhileUnconditionalContinue/* = SKIP 76 6115 NVIDIA OPENGL : GLSLTestLoops.DoWhileContinueInSwitch/* = SKIP 77 6115 NVIDIA OPENGL : GLSLTestLoops.WhileBreak/* = SKIP 78 6115 NVIDIA GLES : GLSLTestLoops.DoWhileContinue/* = SKIP 79 6115 NVIDIA GLES : GLSLTestLoops.DoWhileUnconditionalContinue/* = SKIP [all …]
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | VK_EXT_mesh_shader.adoc | 1 // Copyright (c) 2018-2020 NVIDIA Corporation 18 - Christoph Kubisch, NVIDIA 19 - Pat Brown, NVIDIA 20 - Jeff Bolz, NVIDIA 21 - Daniel Koch, NVIDIA 22 - Piers Daniell, NVIDIA 23 - Pierre Boudier, NVIDIA 24 - Patrick Mours, NVIDIA 25 - David Zhao Akeley, NVIDIA 26 - Kedarnath Thangudu, NVIDIA
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D | VK_NV_ray_tracing.txt | 1 // Copyright (c) 2018-2020 NVIDIA Corporation 17 - Eric Werness, NVIDIA 18 - Ashwin Lele, NVIDIA 19 - Robert Stepinski, NVIDIA 20 - Nuno Subtil, NVIDIA 21 - Christoph Kubisch, NVIDIA 22 - Martin Stich, NVIDIA 23 - Daniel Koch, NVIDIA 24 - Jeff Bolz, NVIDIA 27 - Henrik Rydgard, NVIDIA [all …]
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D | VK_NV_ray_tracing.adoc | 1 // Copyright (c) 2018-2020 NVIDIA Corporation 15 - Eric Werness, NVIDIA 16 - Ashwin Lele, NVIDIA 17 - Robert Stepinski, NVIDIA 18 - Nuno Subtil, NVIDIA 19 - Christoph Kubisch, NVIDIA 20 - Martin Stich, NVIDIA 21 - Daniel Koch, NVIDIA 22 - Jeff Bolz, NVIDIA 25 - Henrik Rydgard, NVIDIA [all …]
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D | VK_NV_device_generated_commands_compute.adoc | 1 // Copyright (c) 2023 NVIDIA Corporation 12 - Vikram Kushwaha, NVIDIA 13 - Jeff Bolz, NVIDIA 14 - Christoph Kubisch, NVIDIA 15 - Piers Daniell, NVIDIA 16 - Daniel Koch, NVIDIA
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D | credits.adoc | 35 * Bogdan Naodovic, NVIDIA 37 * Brad Cain, NVIDIA 42 * Daniel Koch, NVIDIA 54 * James Helferty, NVIDIA 58 * Jeff Bolz, NVIDIA 74 * Mukund Keshava, NVIDIA 76 * Neil Trevett, NVIDIA 87 * Tony Zlatinski, NVIDIA 146 * Ashwin Kolhe, NVIDIA (version 1.0) 148 * Barthold Lichtenbelt, NVIDIA (version 1.1) [all …]
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D | VK_NV_device_diagnostic_checkpoints.adoc | 1 // Copyright (c) 2018-2020 NVIDIA Corporation 12 - Oleg Kuznetsov, NVIDIA 13 - Alex Dunn, NVIDIA 14 - Jeff Bolz, NVIDIA 15 - Eric Werness, NVIDIA 16 - Daniel Koch, NVIDIA
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D | VK_NV_device_diagnostic_checkpoints.txt | 1 // Copyright (c) 2018-2020 NVIDIA Corporation 12 - Oleg Kuznetsov, NVIDIA 13 - Alex Dunn, NVIDIA 14 - Jeff Bolz, NVIDIA 15 - Eric Werness, NVIDIA 16 - Daniel Koch, NVIDIA
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D | VK_NV_memory_decompression.adoc | 1 // Copyright (c) 2022 NVIDIA Corporation 12 - Vikram Kushwaha, NVIDIA 13 - Jeff Bolz, NVIDIA 14 - Christoph Kubisch, NVIDIA 15 - Piers Daniell, NVIDIA
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D | VK_NV_copy_memory_indirect.adoc | 1 // Copyright (c) 2022 NVIDIA Corporation 12 - Vikram Kushwaha, NVIDIA 13 - Jeff Bolz, NVIDIA 14 - Christoph Kubisch, NVIDIA 15 - Daniel Koch, NVIDIA
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D | credits.txt | 54 * Ashwin Kolhe, NVIDIA (version 1.0) 56 * Barthold Lichtenbelt, NVIDIA (version 1.1) 84 * Damien Leone, NVIDIA (version 1.0) 88 * Daniel Koch, NVIDIA (versions 1.0, 1.1, 1.2) 122 * James Jones, NVIDIA (versions 1.0, 1.1, 1.2) 128 * Jeff Bolz, NVIDIA (versions 1.0, 1.1, 1.2) 129 * Jeff Juliano, NVIDIA (versions 1.0, 1.1, 1.2) 161 * Kerch Holt, NVIDIA (versions 1.0, 1.1) 179 * Mark Kilgard, NVIDIA (versions 1.1, 1.2) 182 * Markus Tavenrath, NVIDIA (version 1.1) [all …]
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D | VK_NV_private_vendor_info.adoc | 1 // Copyright (c) 2022 NVIDIA Corporation 12 - Daniel Koch, NVIDIA 13 - Jonathan McCaffrey, NVIDIA 14 - Jeff Bolz, NVIDIA 27 `apiext:VK_NV_private_vendor_info` as this contains details of NVIDIA's
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D | VK_NV_extended_sparse_address_space.adoc | 1 // Copyright (c) 2023 NVIDIA Corporation 12 - Russell Chou, NVIDIA 13 - Christoph Kubisch, NVIDIA 14 - Eric Werness, NVIDIA 15 - Jeff Bolz, NVIDIA
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D | VK_KHR_video_encode_queue.txt | 15 - Damien Kessler, NVIDIA 20 - Piers Daniell, NVIDIA 21 - Srinath Kumarapuram, NVIDIA 22 - Thomas J. Meier, NVIDIA 23 - Tony Zlatinski, NVIDIA
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D | VK_NV_low_latency2.adoc | 12 - Charles Hansen, NVIDIA 13 - Liam Middlebrook, NVIDIA 14 - Lionel Duc, NVIDIA 15 - James Jones, NVIDIA 16 - Eric Sullivan, NVIDIA 32 make use of the NVIDIA Reflex SDK whereas new implementations should use the
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D | VK_KHR_ray_query.txt | 37 - Jeff Bolz, NVIDIA 38 - Pascal Gautron, NVIDIA 39 - Daniel Koch, NVIDIA 40 - Christoph Kubisch, NVIDIA 41 - Ashwin Lele, NVIDIA 42 - Robert Stepinski, NVIDIA 43 - Martin Stich, NVIDIA 44 - Nuno Subtil, NVIDIA 45 - Eric Werness, NVIDIA
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D | VK_NV_optical_flow.adoc | 1 // Copyright (c) 2018-2022 NVIDIA Corporation 12 - Carsten Rohde, NVIDIA 13 - Vipul Parashar, NVIDIA 14 - Jeff Bolz, NVIDIA 15 - Eric Werness, NVIDIA 26 This extension is designed to be used with upcoming NVIDIA Optical Flow SDK 27 Version 5 which will be available on NVIDIA Developer webpage.
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D | VK_KHR_ray_query.adoc | 35 - Jeff Bolz, NVIDIA 36 - Pascal Gautron, NVIDIA 37 - Daniel Koch, NVIDIA 38 - Christoph Kubisch, NVIDIA 39 - Ashwin Lele, NVIDIA 40 - Robert Stepinski, NVIDIA 41 - Martin Stich, NVIDIA 42 - Nuno Subtil, NVIDIA 43 - Eric Werness, NVIDIA
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D | VK_NVX_image_view_handle.adoc | 1 // Copyright (c) 2018-2020 NVIDIA Corporation 12 - Eric Werness, NVIDIA 13 - Jeff Bolz, NVIDIA 14 - Daniel Koch, NVIDIA
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D | VK_NVX_image_view_handle.txt | 1 // Copyright (c) 2018-2020 NVIDIA Corporation 12 - Eric Werness, NVIDIA 13 - Jeff Bolz, NVIDIA 14 - Daniel Koch, NVIDIA
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/third_party/skia/third_party/externals/angle2/doc/ |
D | dEQP-Charts.md | 15 <iframe id="GLES 2.0 Desktop OpenGL Win10 NVIDIA" width="1200px" height="371px" class="noborder" sr… 17 <iframe id="GLES 3.0 Desktop OpenGL Win10 NVIDIA" width="1200px" height="371px" class="noborder" sr… 19 <iframe id="GLES 3.1 Desktop OpenGL Win10 NVIDIA" width="1200px" height="371px" class="noborder" sr… 21 <iframe id="EGL Desktop OpenGL Win10 NVIDIA" width="1200px" height="371px" class="noborder" src="ht… 27 <iframe id="GLES 2.0 Vulkan Win10 NVIDIA" width="1200px" height="371px" class="noborder" src="https… 29 <iframe id="GLES 3.0 Vulkan Win10 NVIDIA" width="1200px" height="371px" class="noborder" src="https… 31 <iframe id="GLES 3.1 Vulkan Win10 NVIDIA" width="1200px" height="371px" class="noborder" src="https… 33 <iframe id="EGL Vulkan Win10 NVIDIA" width="1200px" height="371px" class="noborder" src="https://do… 37 <iframe id="GLES 2.0 Vulkan khr Win10 NVIDIA" width="1200px" height="371px" class="noborder" src="h… 39 <iframe id="GLES 3.0 Vulkan khr Win10 NVIDIA" width="1200px" height="371px" class="noborder" src="h… [all …]
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/third_party/libdrm/ |
D | generated_static_table_fourcc.h | 21 { DRM_MODIFIER(NVIDIA, TEGRA_TILED, TEGRA_TILED) }, 22 { DRM_MODIFIER(NVIDIA, 16BX2_BLOCK_ONE_GOB, 16BX2_BLOCK_ONE_GOB) }, 23 { DRM_MODIFIER(NVIDIA, 16BX2_BLOCK_TWO_GOB, 16BX2_BLOCK_TWO_GOB) }, 24 { DRM_MODIFIER(NVIDIA, 16BX2_BLOCK_FOUR_GOB, 16BX2_BLOCK_FOUR_GOB) }, 25 { DRM_MODIFIER(NVIDIA, 16BX2_BLOCK_EIGHT_GOB, 16BX2_BLOCK_EIGHT_GOB) }, 26 { DRM_MODIFIER(NVIDIA, 16BX2_BLOCK_SIXTEEN_GOB, 16BX2_BLOCK_SIXTEEN_GOB) }, 27 { DRM_MODIFIER(NVIDIA, 16BX2_BLOCK_THIRTYTWO_GOB, 16BX2_BLOCK_THIRTYTWO_GOB) },
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/third_party/skia/third_party/externals/angle2/src/tests/deqp_support/ |
D | deqp_khr_gles31_test_expectations.txt | 39 5579 VULKAN NVIDIA : KHR-GLES31.core.geometry_shader.limits.max_invocations = FAIL 43 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case1 = SKIP 44 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case2 = SKIP 45 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case3 = SKIP 46 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case4 = SKIP 47 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case5 = SKIP 48 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case6 = SKIP 49 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case8 = SKIP 50 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case9 = SKIP 51 4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case11 = SKIP [all …]
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/third_party/EGL/extensions/NV/ |
D | EGL_NV_post_convert_rounding.txt | 11 Bryan Eyler, NVIDIA 12 Daniel Kartch, NVIDIA 13 Greg Roth, NVIDIA 14 Mark Vojkovich, NVIDIA 15 Nicolai de Haan Brogger, NVIDIA 16 Peter Pipkorn, NVIDIA 20 Nicolai de Haan Brogger, NVIDIA Corporation (nicolaid 'at' nvidia.com)
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/third_party/skia/third_party/externals/egl-registry/extensions/NV/ |
D | EGL_NV_post_convert_rounding.txt | 11 Bryan Eyler, NVIDIA 12 Daniel Kartch, NVIDIA 13 Greg Roth, NVIDIA 14 Mark Vojkovich, NVIDIA 15 Nicolai de Haan Brogger, NVIDIA 16 Peter Pipkorn, NVIDIA 20 Nicolai de Haan Brogger, NVIDIA Corporation (nicolaid 'at' nvidia.com)
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