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Searched refs:NativeRenderable (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/egl/main/
Deglconfig.h65 EGLint NativeRenderable; member
116 ATTRIB_MAP(EGL_NATIVE_RENDERABLE, NativeRenderable); in _eglOffsetOfConfig()
/third_party/mesa3d/src/egl/drivers/haiku/
Degl_haiku.cpp171 conf->base.NativeRenderable = EGL_TRUE; // Let's say yes in haiku_add_configs_for_visuals()
/third_party/vk-gl-cts/doc/
Dqpa_file_format.txt120 NativeRenderable="[bool]"
/third_party/mesa3d/src/egl/drivers/wgl/
Degl_wgl.c91 base.NativeRenderable = EGL_TRUE; in wgl_add_config()
/third_party/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c556 base.NativeRenderable = EGL_TRUE; in dri2_add_config()