/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | SamplerValidationTests.cpp | 68 samplerDesc.minFilter = wgpu::FilterMode::Nearest; in TEST_F() 69 samplerDesc.magFilter = wgpu::FilterMode::Nearest; in TEST_F() 70 samplerDesc.mipmapFilter = wgpu::FilterMode::Nearest; in TEST_F() 75 samplerDesc.minFilter = wgpu::FilterMode::Nearest; in TEST_F() 80 samplerDesc.magFilter = wgpu::FilterMode::Nearest; in TEST_F() 85 samplerDesc.mipmapFilter = wgpu::FilterMode::Nearest; in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | SamplerGL.cpp | 26 case wgpu::FilterMode::Nearest: in MagFilterMode() 36 case wgpu::FilterMode::Nearest: in MinFilterMode() 38 case wgpu::FilterMode::Nearest: in MinFilterMode() 45 case wgpu::FilterMode::Nearest: in MinFilterMode()
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D | PipelineGL.cpp | 106 ASSERT(desc.minFilter == wgpu::FilterMode::Nearest); in InitializeBase() 107 ASSERT(desc.magFilter == wgpu::FilterMode::Nearest); in InitializeBase() 108 ASSERT(desc.mipmapFilter == wgpu::FilterMode::Nearest); in InitializeBase()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | SamplerD3D12.cpp | 44 case wgpu::FilterMode::Nearest: in Sampler() 54 case wgpu::FilterMode::Nearest: in Sampler() 64 case wgpu::FilterMode::Nearest: in Sampler()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | SamplerTests.cpp | 124 descriptor.minFilter = wgpu::FilterMode::Nearest; in TestAddressModes() 125 descriptor.magFilter = wgpu::FilterMode::Nearest; in TestAddressModes() 126 descriptor.mipmapFilter = wgpu::FilterMode::Nearest; in TestAddressModes()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | SamplerVk.cpp | 41 case wgpu::FilterMode::Nearest: in VulkanSamplerFilter() 51 case wgpu::FilterMode::Nearest: in VulkanMipMapMode()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | SamplerMTL.mm | 25 case wgpu::FilterMode::Nearest: 34 case wgpu::FilterMode::Nearest:
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/third_party/skia/modules/canvaskit/npm_build/types/ |
D | canvaskit-wasm-tests.ts | 104 null, null, {filter: CK.FilterMode.Linear, mipmap: CK.MipmapMode.Nearest}); 116 canvas.drawImageOptions(img, 0, -43, CK.FilterMode.Nearest, CK.MipmapMode.Nearest, paint); 117 canvas.drawImageNine(img, someRect, someRect, CK.FilterMode.Nearest); 278 CK.FilterMode.Nearest, CK.MipmapMode.Linear, 314 … { filter: CK.FilterMode.Linear, mipmap: CK.MipmapMode.Nearest }, 317 { filter: CK.FilterMode.Nearest },
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/third_party/skia/modules/canvaskit/tests/ |
D | core.spec.js | 332 {filter: CanvasKit.FilterMode.Nearest, mipmap: CanvasKit.MipmapMode.None}, 333 {filter: CanvasKit.FilterMode.Linear, mipmap: CanvasKit.MipmapMode.Nearest}, 839 CanvasKit.FilterMode.Nearest, CanvasKit.MipmapMode.Nearest, null); 860 CanvasKit.FilterMode.Nearest, CanvasKit.MipmapMode.Nearest);
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D | canvas.spec.js | 642 CanvasKit.LTRBRect(5, 5, 300, 650), CanvasKit.FilterMode.Nearest, paint); 675 CanvasKit.FilterMode.Nearest,
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/third_party/vk-gl-cts/doc/testspecs/GLES3/ |
D | functional.fbo.blit.txt | 28 - Nearest and linear filtering
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D | functional.texture.format.txt | 39 - Nearest-neighbor filtering
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnGpu.cpp | 73 return wgpu::FilterMode::Nearest; in to_dawn_filter_mode() 78 return wgpu::FilterMode::Nearest; in to_dawn_filter_mode() 87 return wgpu::FilterMode::Nearest; in to_dawn_mipmap_mode() 92 return wgpu::FilterMode::Nearest; in to_dawn_mipmap_mode()
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/third_party/vk-gl-cts/doc/testspecs/GLES2/ |
D | functional.texture.teximage.txt | 52 resulting images are compared against the reference. Nearest-neighbor -filtering
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D | performance.texture.format.txt | 28 + Nearest neighbor -filtering and clamp to edge -wrap mode
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/third_party/skia/modules/canvaskit/ |
D | externs.js | 466 Nearest: {}, property 856 Nearest: {}, property
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/third_party/python/Tools/pynche/ |
D | README | 167 specification. The Nearest chip shows you the closest color in 170 Selected chip color exactly matches the Nearest chip color, you 174 Clicking on the Nearest color chip selects that color. Color 182 Nearest chip. The other names are "aliases" and they are visible
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/third_party/vk-gl-cts/doc/testspecs/GLES31/ |
D | functional.texture.border_clamp.txt | 29 + Nearest and linear samping. Sampling with texture gather.
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/third_party/skia/third_party/externals/angle2/src/common/ |
D | PackedCLEnums_autogen.cpp | 1089 return FilterMode::Nearest; in FromCLenum() 1101 case FilterMode::Nearest: in ToCLenum() 1115 case FilterMode::Nearest: in operator <<()
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D | PackedGLEnums_autogen.cpp | 445 return FilterMode::Nearest; in FromGLenum() 463 case FilterMode::Nearest: in ToGLenum() 483 case FilterMode::Nearest: in operator <<()
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D | PackedCLEnums_autogen.h | 219 Nearest = 0, enumerator
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | CLContext.cpp | 193 FilterMode filterMode = FilterMode::Nearest; in createSamplerWithProperties()
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/third_party/skia/third_party/externals/spirv-headers/include/spirv/1.1/ |
D | spirv.lua | 155 Nearest = 0,
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/third_party/spirv-headers/include/spirv/1.1/ |
D | spirv.cs | 169 Nearest = 0, enumerator
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/ |
D | spirv.lua | 151 Nearest = 0,
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