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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DSamplerValidationTests.cpp68 samplerDesc.minFilter = wgpu::FilterMode::Nearest; in TEST_F()
69 samplerDesc.magFilter = wgpu::FilterMode::Nearest; in TEST_F()
70 samplerDesc.mipmapFilter = wgpu::FilterMode::Nearest; in TEST_F()
75 samplerDesc.minFilter = wgpu::FilterMode::Nearest; in TEST_F()
80 samplerDesc.magFilter = wgpu::FilterMode::Nearest; in TEST_F()
85 samplerDesc.mipmapFilter = wgpu::FilterMode::Nearest; in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DSamplerGL.cpp26 case wgpu::FilterMode::Nearest: in MagFilterMode()
36 case wgpu::FilterMode::Nearest: in MinFilterMode()
38 case wgpu::FilterMode::Nearest: in MinFilterMode()
45 case wgpu::FilterMode::Nearest: in MinFilterMode()
DPipelineGL.cpp106 ASSERT(desc.minFilter == wgpu::FilterMode::Nearest); in InitializeBase()
107 ASSERT(desc.magFilter == wgpu::FilterMode::Nearest); in InitializeBase()
108 ASSERT(desc.mipmapFilter == wgpu::FilterMode::Nearest); in InitializeBase()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DSamplerD3D12.cpp44 case wgpu::FilterMode::Nearest: in Sampler()
54 case wgpu::FilterMode::Nearest: in Sampler()
64 case wgpu::FilterMode::Nearest: in Sampler()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DSamplerTests.cpp124 descriptor.minFilter = wgpu::FilterMode::Nearest; in TestAddressModes()
125 descriptor.magFilter = wgpu::FilterMode::Nearest; in TestAddressModes()
126 descriptor.mipmapFilter = wgpu::FilterMode::Nearest; in TestAddressModes()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DSamplerVk.cpp41 case wgpu::FilterMode::Nearest: in VulkanSamplerFilter()
51 case wgpu::FilterMode::Nearest: in VulkanMipMapMode()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DSamplerMTL.mm25 case wgpu::FilterMode::Nearest:
34 case wgpu::FilterMode::Nearest:
/third_party/skia/modules/canvaskit/npm_build/types/
Dcanvaskit-wasm-tests.ts104 null, null, {filter: CK.FilterMode.Linear, mipmap: CK.MipmapMode.Nearest});
116 canvas.drawImageOptions(img, 0, -43, CK.FilterMode.Nearest, CK.MipmapMode.Nearest, paint);
117 canvas.drawImageNine(img, someRect, someRect, CK.FilterMode.Nearest);
278 CK.FilterMode.Nearest, CK.MipmapMode.Linear,
314 … { filter: CK.FilterMode.Linear, mipmap: CK.MipmapMode.Nearest },
317 { filter: CK.FilterMode.Nearest },
/third_party/skia/modules/canvaskit/tests/
Dcore.spec.js332 {filter: CanvasKit.FilterMode.Nearest, mipmap: CanvasKit.MipmapMode.None},
333 {filter: CanvasKit.FilterMode.Linear, mipmap: CanvasKit.MipmapMode.Nearest},
839 CanvasKit.FilterMode.Nearest, CanvasKit.MipmapMode.Nearest, null);
860 CanvasKit.FilterMode.Nearest, CanvasKit.MipmapMode.Nearest);
Dcanvas.spec.js642 CanvasKit.LTRBRect(5, 5, 300, 650), CanvasKit.FilterMode.Nearest, paint);
675 CanvasKit.FilterMode.Nearest,
/third_party/vk-gl-cts/doc/testspecs/GLES3/
Dfunctional.fbo.blit.txt28 - Nearest and linear filtering
Dfunctional.texture.format.txt39 - Nearest-neighbor filtering
/third_party/skia/src/gpu/dawn/
DGrDawnGpu.cpp73 return wgpu::FilterMode::Nearest; in to_dawn_filter_mode()
78 return wgpu::FilterMode::Nearest; in to_dawn_filter_mode()
87 return wgpu::FilterMode::Nearest; in to_dawn_mipmap_mode()
92 return wgpu::FilterMode::Nearest; in to_dawn_mipmap_mode()
/third_party/vk-gl-cts/doc/testspecs/GLES2/
Dfunctional.texture.teximage.txt52 resulting images are compared against the reference. Nearest-neighbor -filtering
Dperformance.texture.format.txt28 + Nearest neighbor -filtering and clamp to edge -wrap mode
/third_party/skia/modules/canvaskit/
Dexterns.js466 Nearest: {}, property
856 Nearest: {}, property
/third_party/python/Tools/pynche/
DREADME167 specification. The Nearest chip shows you the closest color in
170 Selected chip color exactly matches the Nearest chip color, you
174 Clicking on the Nearest color chip selects that color. Color
182 Nearest chip. The other names are "aliases" and they are visible
/third_party/vk-gl-cts/doc/testspecs/GLES31/
Dfunctional.texture.border_clamp.txt29 + Nearest and linear samping. Sampling with texture gather.
/third_party/skia/third_party/externals/angle2/src/common/
DPackedCLEnums_autogen.cpp1089 return FilterMode::Nearest; in FromCLenum()
1101 case FilterMode::Nearest: in ToCLenum()
1115 case FilterMode::Nearest: in operator <<()
DPackedGLEnums_autogen.cpp445 return FilterMode::Nearest; in FromGLenum()
463 case FilterMode::Nearest: in ToGLenum()
483 case FilterMode::Nearest: in operator <<()
DPackedCLEnums_autogen.h219 Nearest = 0, enumerator
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCLContext.cpp193 FilterMode filterMode = FilterMode::Nearest; in createSamplerWithProperties()
/third_party/skia/third_party/externals/spirv-headers/include/spirv/1.1/
Dspirv.lua155 Nearest = 0,
/third_party/spirv-headers/include/spirv/1.1/
Dspirv.cs169 Nearest = 0, enumerator
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/
Dspirv.lua151 Nearest = 0,

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