Searched refs:NewMMO (Results 1 – 4 of 4) sorted by relevance
711 MachineMemOperand *NewMMO in buildSpillLoadStore() local725 .addMemOperand(NewMMO); in buildSpillLoadStore()
1382 void refineAlignment(const MachineMemOperand *NewMMO) {1383 MMO->refineAlignment(NewMMO);
1402 auto *NewMMO = MF.getMachineMemOperand(MMO->getPointerInfo(), in processFunctionBeforeFrameFinalized() local1407 new_memops.push_back(NewMMO); in processFunctionBeforeFrameFinalized()
2953 MachineMemOperand *NewMMO = in reduceLoadStoreWidth() local2959 MIRBuilder.buildLoad(Dst, NewAddrReg, *NewMMO); in reduceLoadStoreWidth()2961 MIRBuilder.buildStore(ValRegs[Idx], NewAddrReg, *NewMMO); in reduceLoadStoreWidth()