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Searched refs:NodeQueueId (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DGCNILPSched.cpp236 assert(left->NodeQueueId && right->NodeQueueId && in pickBest()
238 return (left->NodeQueueId > right->NodeQueueId) ? right : left; in pickBest()
263 C.SU->NodeQueueId = CurQueueId++; in releasePending()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
DScheduleDAGRRList.cpp1448 if (SU->isAvailable && !SU->NodeQueueId) { in releaseInterferences()
1530 if (!TrySU->isAvailable || !TrySU->NodeQueueId) { in PickNodeToScheduleBottomUp()
1803 assert(!U->NodeQueueId && "Node in the queue already"); in push()
1804 U->NodeQueueId = ++CurQueueId; in push()
1810 assert(SU->NodeQueueId != 0 && "Not in queue!"); in remove()
1815 SU->NodeQueueId = 0; in remove()
1896 V->NodeQueueId = 0; in pop()
2603 return (left->NodeQueueId > right->NodeQueueId); in BURRSort()
2620 assert(left->NodeQueueId && right->NodeQueueId && in BURRSort()
2622 return (left->NodeQueueId > right->NodeQueueId); in BURRSort()
DResourcePriorityQueue.cpp170 SU->NodeQueueId = 0; in initNodes()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineScheduler.h540 bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); } in isInQueue()
560 SU->NodeQueueId |= ID; in push()
564 (*I)->NodeQueueId &= ~ID; in remove()
DScheduleDAG.h265 unsigned NodeQueueId = 0; ///< Queue id of node. variable