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Searched refs:OPCODE_DP4 (Results 1 – 11 of 11) sorted by relevance

/third_party/mesa3d/src/mesa/program/
Dprog_instruction.c110 { OPCODE_DP4, "DP4", 2, 1 },
Dprog_instruction.h129 OPCODE_DP4, /* X X X X X */ enumerator
Dprogramopt.c89 newInst[i].Opcode = OPCODE_DP4; in insert_mvp_dp4_code()
Dprog_to_nir.c638 [OPCODE_DP4] = 0,
765 case OPCODE_DP4: in ptn_emit_instruction()
/third_party/mesa3d/src/mesa/main/
Dffvertex_prog.c654 emit_op2(p, OPCODE_DP4, dest, WRITEMASK_X, src, mat[0]); in emit_matrix_transform_vec4()
655 emit_op2(p, OPCODE_DP4, dest, WRITEMASK_Y, src, mat[1]); in emit_matrix_transform_vec4()
656 emit_op2(p, OPCODE_DP4, dest, WRITEMASK_Z, src, mat[2]); in emit_matrix_transform_vec4()
657 emit_op2(p, OPCODE_DP4, dest, WRITEMASK_W, src, mat[3]); in emit_matrix_transform_vec4()
759 emit_op2(p, OPCODE_DP4, p->eye_position_z, 0, pos, modelview[2]); in get_eye_position_z()
1529 emit_op2(p, OPCODE_DP4, out_texgen, WRITEMASK_X << j, in build_texture_transform()
1539 emit_op2(p, OPCODE_DP4, out_texgen, WRITEMASK_X << j, in build_texture_transform()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DShader.hpp48 OPCODE_DP4, enumerator
DShader.cpp43 case 4: return OPCODE_DP4; in OPCODE_DP()
799 case OPCODE_DP4: return "dp4"; in operationString()
DPixelShader.cpp593 case Shader::OPCODE_DP4: in analyzeInterpolants()
DVertexProgram.cpp190 case Shader::OPCODE_DP4: dp4(d, s0, s1); break; in program()
DPixelProgram.cpp215 case Shader::OPCODE_DP4: dp4(d, s0, s1); break; in applyShader()
DPixelPipeline.cpp126 case Shader::OPCODE_DP4: DP4(d, s0, s1); break; in applyShader()