/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
D | HexagonBitTracker.cpp | 189 CellMapType &Outputs) const { in evaluate() 215 return evaluateLoad(MI, Inputs, Outputs); in evaluate() 234 if (evaluateFormalCopy(MI, Inputs, Outputs)) in evaluate() 260 auto rr0 = [this,Reg] (const BT::RegisterCell &Val, CellMapType &Outputs) in evaluate() 262 putCell(Reg[0], Val, Outputs); in evaluate() 325 return rr0(eIMM(im(1), W0), Outputs); in evaluate() 327 return rr0(RegisterCell(W0).fill(0, W0, BT::BitValue::Zero), Outputs); in evaluate() 329 return rr0(RegisterCell(W0).fill(0, W0, BT::BitValue::One), Outputs); in evaluate() 337 return rr0(RC, Outputs); in evaluate() 345 return rr0(rc(1), Outputs); in evaluate() [all …]
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/third_party/mesa3d/src/compiler/glsl/ |
D | gl_nir_link_xfb.c | 102 linked_xfb->Outputs = in gl_nir_link_assign_xfb_resources() 170 linked_xfb->Outputs + i; in gl_nir_link_assign_xfb_resources() 217 xfb->outputs[i].buffer = info->Outputs[i].OutputBuffer; in gl_to_nir_xfb_info() 218 xfb->outputs[i].offset = info->Outputs[i].DstOffset * 4; in gl_to_nir_xfb_info() 219 xfb->outputs[i].location = info->Outputs[i].OutputRegister; in gl_to_nir_xfb_info() 220 xfb->outputs[i].component_offset = info->Outputs[i].ComponentOffset; in gl_to_nir_xfb_info() 222 BITFIELD_RANGE(info->Outputs[i].ComponentOffset, in gl_to_nir_xfb_info() 223 info->Outputs[i].NumComponents); in gl_to_nir_xfb_info() 224 xfb->buffers_written |= BITFIELD_BIT(info->Outputs[i].OutputBuffer); in gl_to_nir_xfb_info() 225 xfb->streams_written |= BITFIELD_BIT(info->Outputs[i].StreamId); in gl_to_nir_xfb_info()
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/third_party/openssl/doc/man1/ |
D | openssl-info.pod.in | 40 Outputs the default directory for OpenSSL configuration files. 44 Outputs the default directory for OpenSSL engine modules. 48 Outputs the default directory for OpenSSL dynamically loadable modules 53 Outputs the DSO extension OpenSSL uses. 57 Outputs the separator character between a directory specification and 64 Outputs the OpenSSL list separator character. 70 Outputs the randomness seed sources. 74 Outputs the OpenSSL CPU settings info.
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/third_party/skia/tests/sksl/metal/ |
D | SwizzleHelper.metal | 6 struct Outputs { 12 half4 fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, half a, thread half2& b, thread … 13 half4 _skOutParamHelper0_fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, half _var0, t… 23 half4 fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, half a, thread half2& b, thread … 30 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 33 Outputs _out;
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_vs_exec.c | 180 output[slot][0] = SATURATE(machine->Outputs[slot].xyzw[0].f[j]); in vs_exec_run_linear() 181 output[slot][1] = SATURATE(machine->Outputs[slot].xyzw[1].f[j]); in vs_exec_run_linear() 182 output[slot][2] = SATURATE(machine->Outputs[slot].xyzw[2].f[j]); in vs_exec_run_linear() 183 output[slot][3] = SATURATE(machine->Outputs[slot].xyzw[3].f[j]); in vs_exec_run_linear() 185 output[slot][0] = machine->Outputs[slot].xyzw[0].f[j]; in vs_exec_run_linear() 186 output[slot][1] = machine->Outputs[slot].xyzw[1].f[j]; in vs_exec_run_linear() 187 output[slot][2] = machine->Outputs[slot].xyzw[2].f[j]; in vs_exec_run_linear() 188 output[slot][3] = machine->Outputs[slot].xyzw[3].f[j]; in vs_exec_run_linear()
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/third_party/skia/tests/sksl/shared/ |
D | Ossfuzz29085.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | Ossfuzz26167.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | DerivativesUnused.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | Ossfuzz26759.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | Ossfuzz29494.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | Ossfuzz28904.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | Discard.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | ReturnColorFromMain.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | HelloWorld.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | ConstArray.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | DeadDoWhileLoop.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | StaticSwitchWithBreakInsideBlock.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | StaticSwitchWithFallthroughB.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | StaticSwitchWithFallthroughA.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | Ossfuzz37466.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | StaticSwitchWithBreak.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | Ossfuzz28794.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
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D | InstanceID.metal | 6 struct Outputs { 11 vertex Outputs vertexMain(Inputs _in [[stage_in]], uint sk_VertexID [[vertex_id]], uint sk_Instance… 12 Outputs _out;
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D | VertexID.metal | 6 struct Outputs { 11 vertex Outputs vertexMain(Inputs _in [[stage_in]], uint sk_VertexID [[vertex_id]], uint sk_Instance… 12 Outputs _out;
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D | NoFragCoordsPos.metal | 7 struct Outputs { 11 vertex Outputs vertexMain(Inputs _in [[stage_in]], uint sk_VertexID [[vertex_id]], uint sk_Instance… 12 Outputs _out;
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