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Searched refs:PERF_NO_DEPTH (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_clear.c63 if (LP_PERF & PERF_NO_DEPTH) in llvmpipe_clear()
Dlp_debug.h64 #define PERF_NO_DEPTH 0x40 /* disable depth buffering entirely */ macro
Dlp_state_surface.c84 if (LP_PERF & PERF_NO_DEPTH) { in llvmpipe_set_framebuffer_state()
Dlp_state_blend.c116 if (LP_PERF & PERF_NO_DEPTH) { in llvmpipe_create_depth_stencil_state()
Dlp_screen.c95 { "no_depth", PERF_NO_DEPTH, NULL },