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Searched refs:PrefReg (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineRegisterInfo.h762 void setRegAllocationHint(unsigned VReg, unsigned Type, unsigned PrefReg) { in setRegAllocationHint() argument
766 RegAllocHints[VReg].second.push_back(PrefReg); in setRegAllocationHint()
771 void addRegAllocationHint(unsigned VReg, unsigned PrefReg) { in addRegAllocationHint() argument
773 RegAllocHints[VReg].second.push_back(PrefReg); in addRegAllocationHint()
778 void setSimpleHint(unsigned VReg, unsigned PrefReg) { in setSimpleHint() argument
779 setRegAllocationHint(VReg, /*Type=*/0, PrefReg); in setSimpleHint()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DSpillPlacement.h82 PrefReg, ///< Block entry/exit prefers a register. enumerator
DSpillPlacement.cpp142 case PrefReg: in addBias()
DRegAllocGreedy.cpp1199 BC.Entry = BI.LiveIn ? SpillPlacement::PrefReg : SpillPlacement::DontCare; in addSplitConstraints()
1202 ? SpillPlacement::PrefReg in addSplitConstraints()
1623 Ins += RegIn != (BC.Entry == SpillPlacement::PrefReg); in calcGlobalSplitCost()
1625 Ins += RegOut != (BC.Exit == SpillPlacement::PrefReg); in calcGlobalSplitCost()