Searched refs:QUNIFORM_CONSTANT (Results 1 – 18 of 18) sorted by relevance
/third_party/mesa3d/src/broadcom/compiler/ |
D | v3d40_tex.c | 350 vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed); in v3d40_vir_emit_tex() 364 vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed_default); in v3d40_vir_emit_tex() 368 vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed); in v3d40_vir_emit_tex() 598 vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed); in v3d40_vir_emit_image_load_store() 600 vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed); in v3d40_vir_emit_image_load_store()
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D | vir_opt_small_immediates.c | 67 if (c->uniform_contents[uniform] != QUNIFORM_CONSTANT) in vir_opt_small_immediates()
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D | vir_opt_constant_alu.c | 137 c->uniform_contents[def->uniform] == QUNIFORM_CONSTANT) { in try_opt_constant_alu()
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D | v3d_compiler.h | 187 QUNIFORM_CONSTANT, enumerator 1205 return vir_uniform(c, QUNIFORM_CONSTANT, ui); in vir_uniform_ui() 1211 return vir_uniform(c, QUNIFORM_CONSTANT, fui(f)); in vir_uniform_f() 1463 ldtlb->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, config); in vir_TLBU_COLOR_READ()
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D | vir_dump.c | 43 case QUNIFORM_CONSTANT: in vir_dump_uniform()
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D | nir_to_vir.c | 491 vir_get_uniform_index(c, QUNIFORM_CONSTANT, config); in emit_tmu_general_address_write() 1913 QUNIFORM_CONSTANT, in vir_emit_tlb_color_write() 1931 QUNIFORM_CONSTANT, in vir_emit_tlb_color_write() 2041 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, in emit_frag_end() 3581 vir_get_uniform_index(c, QUNIFORM_CONSTANT, in ntq_emit_intrinsic()
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D | vir_register_allocate.c | 446 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, in v3d_emit_spill_tmua()
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D | vir.c | 409 inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, 0); in vir_branch_inst()
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D | qpu_schedule.c | 2412 assert(c->uniform_contents[branch->uniform] == QUNIFORM_CONSTANT); in qpu_set_branch_targets()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_opt_small_immediates.c | 72 QUNIFORM_CONSTANT) { in qir_opt_small_immediates()
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D | vc4_opt_constant_folding.c | 67 c->uniform_contents[reg.index] == QUNIFORM_CONSTANT) { in constant_fold()
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D | vc4_uniforms.c | 211 case QUNIFORM_CONSTANT: in vc4_write_uniforms() 376 case QUNIFORM_CONSTANT: in vc4_set_shader_uniform_dirty_flags()
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D | vc4_qir.h | 222 QUNIFORM_CONSTANT, enumerator 588 return qir_uniform(c, QUNIFORM_CONSTANT, ui); in qir_uniform_ui() 594 return qir_uniform(c, QUNIFORM_CONSTANT, fui(f)); in qir_uniform_f()
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D | vc4_opt_algebraic.c | 68 c->uniform_contents[reg.index] == QUNIFORM_CONSTANT && in is_constant_value()
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D | vc4_program.c | 453 qir_uniform(c, QUNIFORM_CONSTANT, 0), in ntq_emit_tex() 454 qir_uniform(c, QUNIFORM_CONSTANT, 0), in ntq_emit_tex() 887 c->uniform_contents[bits.index] == QUNIFORM_CONSTANT && in ntq_emit_ibfe() 891 c->uniform_contents[offset.index] == QUNIFORM_CONSTANT); in ntq_emit_ibfe() 904 c->uniform_contents[bits.index] == QUNIFORM_CONSTANT && in ntq_emit_ubfe() 908 c->uniform_contents[offset.index] == QUNIFORM_CONSTANT); in ntq_emit_ubfe()
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D | vc4_qir.c | 362 case QUNIFORM_CONSTANT: in qir_describe_uniform()
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/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_uniforms.c | 279 case QUNIFORM_CONSTANT: in v3d_write_uniforms() 457 case QUNIFORM_CONSTANT: in v3d_set_shader_uniform_dirty_flags()
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_uniforms.c | 505 case QUNIFORM_CONSTANT: in v3dv_write_uniforms_wg_offsets()
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